Sweden-Number/dlls/d3d9/tests
Henri Verbeet 708d94212b wined3d: Don't clamp vertex depth values.
Since we report D3DPMISCCAPS_CLIPTLVERTS.
2011-06-06 16:18:33 +02:00
..
Makefile.in makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
buffer.c wined3d: Make resources 16 byte aligned. 2010-03-17 13:36:39 +01:00
d3d9ex.c d3d9/tests: Specify width and height when changing the display orientation. 2010-11-09 14:20:37 +01:00
device.c d3d9: Use a DWORD to read render states. 2011-05-19 10:08:55 +02:00
query.c d3d9: AMD drivers return D3D_OK when reading data from an unfinished query. 2011-05-24 12:47:28 +02:00
shader.c d3d9: Remove trailing spaces. 2009-08-28 11:54:50 +02:00
stateblock.c d3d9/tests: Avoid a shift overflow in render_state_test_data_init. 2011-05-31 18:32:59 +02:00
surface.c d3d9/tests: Add a test for the NULL format. 2011-01-27 14:14:04 +01:00
texture.c d3d9/tests: Check some more return values (LLVM/Clang). 2009-10-16 13:37:12 +02:00
vertexdeclaration.c d3d9/tests: Correct the size of a memcmp. 2010-01-11 11:35:28 -06:00
visual.c wined3d: Don't clamp vertex depth values. 2011-06-06 16:18:33 +02:00
volume.c d3d9/tests: A volume really isn't a resource, despite having all the methods. 2009-12-22 13:48:25 +01:00