d3d9: Use a DWORD to read render states.

This commit is contained in:
Stefan Dösinger 2011-05-12 23:16:47 +02:00 committed by Alexandre Julliard
parent 6a43986e12
commit 387d5d74ce
1 changed files with 1 additions and 1 deletions

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@ -1593,7 +1593,7 @@ static void test_depthstenciltest(void)
D3DDISPLAYMODE d3ddm;
IDirect3DSurface9 *pDepthStencil = NULL;
IDirect3DSurface9 *pDepthStencil2 = NULL;
D3DZBUFFERTYPE state;
DWORD state;
pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");