From 387d5d74ceb24b6de00022935c6f25eb2a5d39ab Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20D=C3=B6singer?= Date: Thu, 12 May 2011 23:16:47 +0200 Subject: [PATCH] d3d9: Use a DWORD to read render states. --- dlls/d3d9/tests/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index 079ac358bf3..1a74d6ec13c 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -1593,7 +1593,7 @@ static void test_depthstenciltest(void) D3DDISPLAYMODE d3ddm; IDirect3DSurface9 *pDepthStencil = NULL; IDirect3DSurface9 *pDepthStencil2 = NULL; - D3DZBUFFERTYPE state; + DWORD state; pD3d = pDirect3DCreate9( D3D_SDK_VERSION ); ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");