Sweden-Number/dlls/wined3d
Marcus Meissner 9f8a73ab96 wined3d: Check for NULL before context_release (Coverity). 2009-11-03 21:22:46 +01:00
..
Makefile.in
arb_program_shader.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
ati_fragment_shader.c wined3d: Introduce a separate structure for various OpenGL implementation limits. 2009-10-29 13:09:27 +01:00
baseshader.c wined3d: Remove some unused GLINFO_LOCATION definitions. 2009-10-29 13:09:20 +01:00
basetexture.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
buffer.c wined3d: Add a usage flag for static buffer declarations. 2009-11-03 21:21:55 +01:00
clipper.c
context.c wined3d: Map D3DFMT_D24S8 to WINED3DFMT_D24_UNORM_S8_UINT. 2009-10-30 11:28:52 +01:00
cubetexture.c wined3d: Remove some unused GLINFO_LOCATION definitions. 2009-10-29 13:09:20 +01:00
device.c wined3d: Add a usage flag for static buffer declarations. 2009-11-03 21:21:55 +01:00
directx.c wined3d: Map D3DFMT_D24S8 to WINED3DFMT_D24_UNORM_S8_UINT. 2009-10-30 11:28:52 +01:00
drawprim.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
gl_compat.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
glsl_shader.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
nvidia_texture_shader.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
palette.c
pixelshader.c wined3d: Introduce a separate structure for various OpenGL implementation limits. 2009-10-29 13:09:27 +01:00
query.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
resource.c
shader_sm1.c
shader_sm4.c
state.c wined3d: directly pass gl_info to stream_info_element_from_strided(). 2009-10-29 13:09:37 +01:00
stateblock.c d3d: Handle the pointsize_min default difference in d3d8. 2009-11-03 21:22:12 +01:00
surface.c wined3d: Check for NULL before context_release (Coverity). 2009-11-03 21:22:46 +01:00
surface_base.c
surface_gdi.c
swapchain.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
swapchain_base.c
swapchain_gdi.c
texture.c wined3d: Remove some unused GLINFO_LOCATION definitions. 2009-10-29 13:09:20 +01:00
utils.c wined3d: Map D3DFMT_D24S8 to WINED3DFMT_D24_UNORM_S8_UINT. 2009-10-30 11:28:52 +01:00
vertexdeclaration.c wined3d: Remove some unused GLINFO_LOCATION definitions. 2009-10-29 13:09:20 +01:00
vertexshader.c wined3d: Remove some unused GLINFO_LOCATION definitions. 2009-10-29 13:09:20 +01:00
view.c
volume.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
volumetexture.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
wined3d.spec
wined3d_gl.h wined3d: Introduce a separate structure for various OpenGL implementation limits. 2009-10-29 13:09:27 +01:00
wined3d_main.c
wined3d_private.h wined3d: directly pass gl_info to stream_info_element_from_strided(). 2009-10-29 13:09:37 +01:00