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.cvsignore
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We are no longer generating .dbg.c files.
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2005-09-29 10:35:58 +00:00 |
Makefile.in
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Implemented stubbed out pixel shaders and their states in wined3d.
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2005-08-25 19:24:21 +00:00 |
basetexture.c
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Fix quite a few texturing problems and cases where text isn't being
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2005-08-22 10:07:10 +00:00 |
cubetexture.c
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Moved support for non power 2 texture to hardware.
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2005-08-03 19:49:05 +00:00 |
device.c
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Don't define some functions/variables if they won't be used after in
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2005-09-29 10:47:59 +00:00 |
directx.c
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Use correct minLookup[] array entry.
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2005-10-03 10:15:08 +00:00 |
drawprim.c
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Change the format of surface_SaveSnapshot to TGA from PPM and add
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2005-09-27 10:49:59 +00:00 |
indexbuffer.c
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Tidy up some comments and formatting.
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2005-07-13 14:15:54 +00:00 |
pixelshader.c
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Implemented stubbed out pixel shaders and their states in wined3d.
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2005-08-25 19:24:21 +00:00 |
query.c
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Make remaining OLE interface vtables const.
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2005-06-06 19:50:35 +00:00 |
resource.c
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Implement resource tracking, require for reset and evict managed
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2005-07-26 10:34:15 +00:00 |
stateblock.c
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Implement state tracking for pixel shader constants.
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2005-09-28 10:13:00 +00:00 |
surface.c
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Added support for backbuffer with the formats A1R5G5B5 and X1R5G5B5.
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2005-09-29 10:31:43 +00:00 |
swapchain.c
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Fixed some more traces to use the right printf format and avoid
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2005-09-12 14:12:46 +00:00 |
texture.c
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Change SetDirty in texture to pass the value of dirty instead of
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2005-08-27 09:23:06 +00:00 |
utils.c
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Added A2R10G10B10 and D3DFMT_D24FS8 modes to all other functions.
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2005-09-07 09:25:26 +00:00 |
vertexbuffer.c
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- add a new settings for vbo support
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2005-07-24 17:11:33 +00:00 |
vertexdeclaration.c
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Assorted spelling fixes.
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2005-08-12 18:22:06 +00:00 |
vertexshader.c
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Assorted spelling fixes.
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2005-09-26 10:58:41 +00:00 |
volume.c
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Tidy up some comments and formatting.
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2005-07-13 14:15:54 +00:00 |
volumetexture.c
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Move the setting of states from device to basetexture, states that
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2005-08-03 11:00:28 +00:00 |
wined3d.spec
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WineDirect3DCreate has 3 args in the source.
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2005-03-21 10:52:32 +00:00 |
wined3d_main.c
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Optionally repack nonpower 2 textures to the expected span length when
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2005-09-23 11:08:03 +00:00 |
wined3d_private.h
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Implement state tracking for pixel shader constants.
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2005-09-28 10:13:00 +00:00 |