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tests
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wined3d: Present does not clear the depth stencil.
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2007-06-14 13:22:19 +02:00 |
Makefile.in
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…
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basetexture.c
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d3d9: Void functions should not return a value.
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2007-04-09 12:15:42 +02:00 |
cubetexture.c
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d3d9: Hold the lock in cubetexture methods.
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2007-06-18 12:33:55 +02:00 |
d3d9.spec
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…
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d3d9_main.c
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d3d9: Add a dll global critical section.
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2007-06-14 13:23:04 +02:00 |
d3d9_private.h
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d3d9: Add a dll global critical section.
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2007-06-14 13:23:04 +02:00 |
device.c
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d3d9: Hold the lock in methods implemented in device.c.
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2007-06-18 12:33:54 +02:00 |
directx.c
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d3d9: Hold the lock in IDirect3D9 methods.
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2007-06-18 12:33:54 +02:00 |
indexbuffer.c
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d3d9: Hold the lock in indexbuffer methods.
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2007-06-18 12:33:55 +02:00 |
pixelshader.c
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d3d9: Hold the lock in Pixelshader functions.
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2007-06-18 12:33:55 +02:00 |
query.c
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d3d9: Release the wined3d query when the d3d9 query is destroyed.
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2007-06-19 12:34:03 +02:00 |
resource.c
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…
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stateblock.c
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d3d9: Hold the lock in stateblock methods.
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2007-06-19 12:34:15 +02:00 |
surface.c
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d3d9: Handle surface container in d3d9.
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2006-12-18 12:08:02 +01:00 |
swapchain.c
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wined3d: Fix WINED3DPRESENT_PARAMETERS and use it instead of D3DPRESENT_PARAMETERS.
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2007-02-16 12:31:03 +01:00 |
texture.c
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d3d9: Void functions should not return a value.
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2007-04-09 12:15:42 +02:00 |
version.rc
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…
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vertexbuffer.c
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…
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vertexdeclaration.c
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d3d9: Rework the converted vertex declaration management.
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2007-04-18 13:13:45 +02:00 |
vertexshader.c
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…
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volume.c
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d3d9: Handle volume container in d3d9.
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2006-12-18 12:08:08 +01:00 |
volumetexture.c
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d3d9: Void functions should not return a value.
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2007-04-09 12:15:42 +02:00 |