Sweden-Number/dlls/d3dx9_36/tests
Michael Stefaniuc 4906486959 d3dx9_36/tests: Avoid using fmaxf. 2011-09-27 16:24:25 +02:00
..
Makefile.in
asm.c d3dx9_36/tests: Fix printing a NULL string. 2011-08-30 11:53:04 +02:00
bmp1x1.bmp
core.c d3dx9: Add ID3DXBuffer test. 2011-04-04 13:43:15 +02:00
effect.c d3dx9/tests: Add ID3DXEffect::Get/SetStateManager() test. 2011-05-11 18:02:27 +02:00
line.c d3dx9_36/tests: Fix compilation on systems that don't support nameless structs/unions. 2011-07-11 18:32:16 +02:00
math.c d3dx9_36/tests: Make sure NaN and negative NaN have the correct sign bits. 2011-09-21 11:35:43 +02:00
mesh.c d3dx9_36/tests: Avoid using fmaxf. 2011-09-27 16:24:25 +02:00
res.vsh
resources.h
rsrc.rc
shader.c d3dx9: Use the original bytecode in D3DXGetShaderSamplers() instead of using a constant table. 2011-09-16 17:53:56 +02:00
surface.c
texture.c d3dx9_36/tests: Account for NP2 limitations in a texture test. 2011-09-21 11:35:43 +02:00