Sweden-Number/dlls/d3dx9_36
Sven Baars 21fc1f37e7 d3dx9: Implement ID3DXFont_PreloadCharacters.
Based on a patch by Tony Wasserka.

Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-27 23:34:51 +01:00
..
tests d3dx9: Implement ID3DXFont_GetGlyphData. 2020-02-27 23:34:51 +01:00
Makefile.in d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
animation.c d3dx9: Implement D3DXCreateKeyframedAnimationSet. 2020-02-11 22:39:59 +01:00
core.c d3dx9: Add a trace to D3DXCreateBuffer. 2019-10-01 09:43:27 +02:00
d3dx9_36.spec d3dx9: Fix some spec file entries. 2020-01-14 19:04:26 +01:00
d3dx9_private.h d3dx9: Reimplement make_pow2() in d3dx9_private.h. 2020-02-25 23:43:18 +01:00
effect.c d3dx9_36: Fix the spelling of a TRACE() message. 2019-11-28 20:45:46 +01:00
font.c d3dx9: Implement ID3DXFont_PreloadCharacters. 2020-02-27 23:34:51 +01:00
line.c d3dx9: Make ID3DXLine::OnResetDevice() return S_OK. 2020-01-09 23:19:42 +01:00
main.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
math.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
mesh.c d3dx9: Make qsort() callback functions cdecl. 2019-08-22 09:56:27 +02:00
preshader.c d3dx9: Make qsort() callback functions cdecl. 2019-08-22 09:56:27 +02:00
render.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
shader.c d3dx9: Pass D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY when appropriate. 2020-01-14 19:04:57 +01:00
skin.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
sprite.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
surface.c d3dx9: Support D3DFMT_X8L8V8U8 in DDS files. 2020-02-11 19:45:40 +01:00
texture.c d3dx9: Reimplement make_pow2() in d3dx9_private.h. 2020-02-25 23:43:18 +01:00
txc_compress_dxtn.c d3dx9_36: Fix the spelling of a comment. 2019-12-11 21:51:28 +01:00
txc_dxtn.h d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
txc_fetch_dxtn.c d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
util.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
version.rc
volume.c d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
xfile.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00