d3dx9: Implement ID3DXFont_GetGlyphData.
Based on a patch by Tony Wasserka. Signed-off-by: Sven Baars <sbaars@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -184,11 +184,38 @@ static HDC WINAPI ID3DXFontImpl_GetDC(ID3DXFont *iface)
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}
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static HRESULT WINAPI ID3DXFontImpl_GetGlyphData(ID3DXFont *iface, UINT glyph,
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IDirect3DTexture9 **texture, RECT *blackbox, POINT *cellinc)
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IDirect3DTexture9 **texture, RECT *black_box, POINT *cell_inc)
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{
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FIXME("iface %p, glyph %#x, texture %p, blackbox %p, cellinc %p stub!\n",
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iface, glyph, texture, blackbox, cellinc);
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return E_NOTIMPL;
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struct d3dx_font *font = impl_from_ID3DXFont(iface);
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struct wine_rb_entry *entry;
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HRESULT hr;
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TRACE("iface %p, glyph %#x, texture %p, black_box %p, cell_inc %p.\n",
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iface, glyph, texture, black_box, cell_inc);
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hr = ID3DXFont_PreloadGlyphs(iface, glyph, glyph);
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if (FAILED(hr))
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return hr;
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entry = wine_rb_get(&font->glyph_tree, ULongToPtr(glyph));
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if (entry)
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{
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struct d3dx_glyph *current_glyph = WINE_RB_ENTRY_VALUE(entry, struct d3dx_glyph, entry);
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if (cell_inc)
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*cell_inc = current_glyph->cell_inc;
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if (black_box)
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*black_box = current_glyph->black_box;
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if (texture)
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{
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*texture = current_glyph->texture;
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if (*texture)
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IDirect3DTexture9_AddRef(current_glyph->texture);
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}
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return D3D_OK;
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}
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return D3DXERR_INVALIDDATA;
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}
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static HRESULT WINAPI ID3DXFontImpl_PreloadCharacters(ID3DXFont *iface, UINT first, UINT last)
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@ -543,16 +543,15 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
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hdc = ID3DXFont_GetDC(font);
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ok(!!hdc, "Got unexpected hdc %p.\n", hdc);
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todo_wine {
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hr = ID3DXFont_GetGlyphData(font, 0, NULL, &blackbox, &cellinc);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = ID3DXFont_GetGlyphData(font, 0, &texture, NULL, &cellinc);
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if(SUCCEEDED(hr)) check_release((IUnknown *)texture, 1);
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check_release((IUnknown *)texture, 1);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = ID3DXFont_GetGlyphData(font, 0, &texture, &blackbox, NULL);
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if(SUCCEEDED(hr)) check_release((IUnknown *)texture, 1);
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check_release((IUnknown *)texture, 1);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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}
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hr = ID3DXFont_PreloadCharacters(font, 'b', 'a');
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = ID3DXFont_PreloadGlyphs(font, 1, 0);
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@ -567,12 +566,10 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
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ok(count != GDI_ERROR, "Got unexpected count %u.\n", count);
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hr = ID3DXFont_GetGlyphData(font, glyph, &texture, &blackbox, &cellinc);
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todo_wine ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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if (FAILED(hr))
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continue;
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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levels = IDirect3DTexture9_GetLevelCount(texture);
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ok(levels == 5, "Character %c: got unexpected levels %u.\n", c, levels);
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todo_wine ok(levels == 5, "Character %c: got unexpected levels %u.\n", c, levels);
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hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &surf_desc);
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ok(hr == D3D_OK, "Character %c: got unexpected hr %#x.\n", c, hr);
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ok(surf_desc.Format == D3DFMT_A8R8G8B8, "Character %c: got unexpected format %#x.\n", c, surf_desc.Format);
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@ -587,9 +584,9 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
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ret = ID3DXFont_GetTextMetricsW(font, &tm);
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ok(ret, "Got unexpected ret %#x.\n", ret);
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ok(blackbox.right - blackbox.left == glyph_metrics.gmBlackBoxX + 2, "Character %c: got %d, expected %d.\n",
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todo_wine ok(blackbox.right - blackbox.left == glyph_metrics.gmBlackBoxX + 2, "Character %c: got %d, expected %d.\n",
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c, blackbox.right - blackbox.left, glyph_metrics.gmBlackBoxX + 2);
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ok(blackbox.bottom - blackbox.top == glyph_metrics.gmBlackBoxY + 2, "Character %c: got %d, expected %d.\n",
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todo_wine ok(blackbox.bottom - blackbox.top == glyph_metrics.gmBlackBoxY + 2, "Character %c: got %d, expected %d.\n",
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c, blackbox.bottom - blackbox.top, glyph_metrics.gmBlackBoxY + 2);
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ok(cellinc.x == glyph_metrics.gmptGlyphOrigin.x - 1, "Character %c: got %d, expected %d.\n",
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c, cellinc.x, glyph_metrics.gmptGlyphOrigin.x - 1);
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@ -611,8 +608,8 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
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{
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texture = (IDirect3DTexture9 *)0xdeadbeef;
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hr = ID3DXFont_GetGlyphData(font, glyph, &texture, &blackbox, &cellinc);
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todo_wine ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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todo_wine ok(!texture, "Got unexpected texture %p.\n", texture);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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ok(!texture, "Got unexpected texture %p.\n", texture);
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}
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check_release((IUnknown *)font, 0);
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@ -631,23 +628,21 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
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ok(count != GDI_ERROR, "Test %u: got unexpected count %u.\n", i, count);
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hr = ID3DXFont_GetGlyphData(font, glyph, &texture, NULL, NULL);
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todo_wine ok(hr == D3D_OK, "Test %u: got unexpected hr %#x.\n", i, hr);
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if(SUCCEEDED(hr)) {
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DWORD levels;
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D3DSURFACE_DESC desc;
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ok(hr == D3D_OK, "Test %u: got unexpected hr %#x.\n", i, hr);
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levels = IDirect3DTexture9_GetLevelCount(texture);
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ok(levels == tests[i].expected_levels, "Test %u: got unexpected levels %u.\n", i, levels);
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hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &desc);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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ok(desc.Format == D3DFMT_A8R8G8B8, "Test %u: got unexpected format %#x.\n", i, desc.Format);
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ok(desc.Usage == 0, "Test %u: got unexpected usage %#x.\n", i, desc.Usage);
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ok(desc.Width == tests[i].expected_size, "Test %u: got unexpected width %u.\n", i, desc.Width);
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ok(desc.Height == tests[i].expected_size, "Test %u: got unexpected height %u.\n", i, desc.Height);
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ok(desc.Pool == D3DPOOL_MANAGED, "Test %u: got unexpected pool %u.\n", i, desc.Pool);
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levels = IDirect3DTexture9_GetLevelCount(texture);
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todo_wine_if(tests[i].expected_levels < 9)
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ok(levels == tests[i].expected_levels, "Test %u: got unexpected levels %u.\n", i, levels);
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IDirect3DTexture9_Release(texture);
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}
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hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &surf_desc);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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ok(surf_desc.Format == D3DFMT_A8R8G8B8, "Test %u: got unexpected format %#x.\n", i, surf_desc.Format);
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ok(surf_desc.Usage == 0, "Test %u: got unexpected usage %#x.\n", i, surf_desc.Usage);
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ok(surf_desc.Width == tests[i].expected_size, "Test %u: got unexpected width %u.\n", i, surf_desc.Width);
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ok(surf_desc.Height == tests[i].expected_size, "Test %u: got unexpected height %u.\n", i, surf_desc.Height);
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ok(surf_desc.Pool == D3DPOOL_MANAGED, "Test %u: got unexpected pool %u.\n", i, surf_desc.Pool);
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IDirect3DTexture9_Release(texture);
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/* ID3DXFontImpl_DrawText */
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D3DXCreateSprite(device, &sprite);
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