d3dx9: Implement D3DXCreateKeyframedAnimationSet.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45481
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Alistair Leslie-Hughes 2020-02-11 18:36:46 +01:00 committed by Alexandre Julliard
parent 20a7f77df6
commit 0854a7eab7
2 changed files with 443 additions and 3 deletions

View File

@ -468,14 +468,427 @@ HRESULT WINAPI D3DXCreateAnimationController(UINT max_outputs, UINT max_sets,
return D3D_OK;
}
struct d3dx9_keyframed_animation_set
{
ID3DXKeyframedAnimationSet ID3DXKeyframedAnimationSet_iface;
LONG ref;
const char *name;
double ticks_per_second;
D3DXPLAYBACK_TYPE playback_type;
unsigned int animation_count;
unsigned int callback_key_count;
const D3DXKEY_CALLBACK *callback_keys;
};
static inline struct d3dx9_keyframed_animation_set *impl_from_ID3DXKeyframedAnimationSet(ID3DXKeyframedAnimationSet *iface)
{
return CONTAINING_RECORD(iface, struct d3dx9_keyframed_animation_set, ID3DXKeyframedAnimationSet_iface);
}
static HRESULT WINAPI d3dx9_keyframed_animation_QueryInterface(ID3DXKeyframedAnimationSet *iface,
REFIID riid, void **obj)
{
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), obj);
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_ID3DXAnimationSet)
|| IsEqualGUID(riid, &IID_ID3DXKeyframedAnimationSet))
{
iface->lpVtbl->AddRef(iface);
*obj = iface;
return D3D_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*obj = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI d3dx9_keyframed_animation_AddRef(ID3DXKeyframedAnimationSet *iface)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
ULONG refcount = InterlockedIncrement(&set->ref);
TRACE("%p increasing refcount to %u.\n", set, refcount);
return refcount;
}
static ULONG WINAPI d3dx9_keyframed_animation_Release(ID3DXKeyframedAnimationSet *iface)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
ULONG refcount = InterlockedDecrement(&set->ref);
TRACE("%p decreasing refcount to %u.\n", set, refcount);
if (!refcount)
{
heap_free((char *)set->name);
heap_free(set);
}
return refcount;
}
static const char * WINAPI d3dx9_keyframed_animation_GetName(ID3DXKeyframedAnimationSet *iface)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
TRACE("set %p.\n", set);
return set->name;
}
static double WINAPI d3dx9_keyframed_animation_GetPeriod(ID3DXKeyframedAnimationSet *iface)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p stub.\n", set);
return 0.0;
}
static double WINAPI d3dx9_keyframed_animation_GetPeriodicPosition(ID3DXKeyframedAnimationSet *iface, double position)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, position %.16e stub.\n", set, position);
return 0.0;
}
static UINT WINAPI d3dx9_keyframed_animation_GetNumAnimations(ID3DXKeyframedAnimationSet *iface)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p stub.\n", set);
return 0;
}
static HRESULT WINAPI d3dx9_keyframed_animation_GetAnimationNameByIndex(ID3DXKeyframedAnimationSet *iface,
UINT index, const char **name)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, index %u, name %p stub.\n", set, index, name);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_GetAnimationIndexByName(ID3DXKeyframedAnimationSet *iface,
const char *name, UINT *index)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, name %s, index %p stub.\n", set, debugstr_a(name), index);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_GetSRT(ID3DXKeyframedAnimationSet *iface, double periodic_position,
UINT animation, D3DXVECTOR3 *scale, D3DXQUATERNION *rotation, D3DXVECTOR3 *translation)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, periodic_position %.16e, animation %u, scale %p, rotation %p, translation %p stub.\n",
set, periodic_position, animation, scale, rotation, translation);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_GetCallback(ID3DXKeyframedAnimationSet *iface, double position,
DWORD flags, double *callback_position, void **callback_data)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, position %.16e, flags %#x, callback_position %p, callback_data %p stub.\n",
set, position, flags, callback_position, callback_data);
return E_NOTIMPL;
}
static D3DXPLAYBACK_TYPE WINAPI d3dx9_keyframed_animation_GetPlaybackType(ID3DXKeyframedAnimationSet *iface)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
TRACE("set %p.\n", set);
return set->playback_type;
}
static double WINAPI d3dx9_keyframed_animation_GetSourceTicksPerSecond(ID3DXKeyframedAnimationSet *iface)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
TRACE("set %p.\n", set);
return set->ticks_per_second;
}
static UINT WINAPI d3dx9_keyframed_animation_GetNumScaleKeys(ID3DXKeyframedAnimationSet *iface, UINT keys)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, keys %u stub.\n", set, keys);
return 0;
}
static HRESULT WINAPI d3dx9_keyframed_animation_GetScaleKeys(ID3DXKeyframedAnimationSet *iface, UINT animation,
D3DXKEY_VECTOR3 *scale_keys)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, animation %u, scale_keys %p stub.\n", set, animation, scale_keys);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_GetScaleKey(ID3DXKeyframedAnimationSet *iface, UINT animation,
UINT key, D3DXKEY_VECTOR3 *scale_key)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, animation %u, key %u, scale_key %p stub.\n", set, animation, key, scale_key);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_SetScaleKey(ID3DXKeyframedAnimationSet *iface, UINT animation,
UINT key, D3DXKEY_VECTOR3 *scale_key)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, animation %u, key %u, scale_key %p stub.\n", set, animation, key, scale_key);
return E_NOTIMPL;
}
static UINT WINAPI d3dx9_keyframed_animation_GetNumRotationKeys(ID3DXKeyframedAnimationSet *iface, UINT animation)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, animation %u stub.\n", set, animation);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_GetRotationKeys(ID3DXKeyframedAnimationSet *iface,
UINT animation, D3DXKEY_QUATERNION *rotation_keys)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, animation %u, rotation_keys %p stub.\n", set, animation, rotation_keys);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_GetRotationKey(ID3DXKeyframedAnimationSet *iface,
UINT animation, UINT key, D3DXKEY_QUATERNION *rotation_key)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, animation %u, key %u, rotation_key %p stub.\n", set, animation, key, rotation_key);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_SetRotationKey(ID3DXKeyframedAnimationSet *iface,
UINT animation, UINT key, D3DXKEY_QUATERNION *rotation_key)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, animation %u, key %u, rotation_key %p stub.\n", set, animation, key, rotation_key);
return E_NOTIMPL;
}
static UINT WINAPI d3dx9_keyframed_animation_GetNumTranslationKeys(ID3DXKeyframedAnimationSet *iface, UINT animation)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, animation %u stub.\n", set, animation);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_GetTranslationKeys(ID3DXKeyframedAnimationSet *iface,
UINT animation, D3DXKEY_VECTOR3 *translation_keys)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, animation %u, translation_keys %p stub.\n", set, animation, translation_keys);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_GetTranslationKey(ID3DXKeyframedAnimationSet *iface,
UINT animation, UINT key, D3DXKEY_VECTOR3 *translation_key)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, animation %u, key %u, translation_key %p stub.\n", set, animation, key, translation_key);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_SetTranslationKey(ID3DXKeyframedAnimationSet *iface,
UINT animation, UINT key, D3DXKEY_VECTOR3 *translation_key)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, animation %u, key %u, translation_key %p stub.\n", set, animation, key, translation_key);
return E_NOTIMPL;
}
static UINT WINAPI d3dx9_keyframed_animation_GetNumCallbackKeys(ID3DXKeyframedAnimationSet *iface)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p stub.\n", set);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_GetCallbackKeys(ID3DXKeyframedAnimationSet *iface,
D3DXKEY_CALLBACK *callback_keys)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, callback_keys %p stub.\n", set, callback_keys);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_GetCallbackKey(ID3DXKeyframedAnimationSet *iface,
UINT key, D3DXKEY_CALLBACK *callback_key)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, key %u, callback_key %p stub.\n", set, key, callback_key);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_SetCallbackKey(ID3DXKeyframedAnimationSet *iface,
UINT key, D3DXKEY_CALLBACK *callback_key)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, key %u, callback_key %p stub.\n", set, key, callback_key);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_UnregisterScaleKey(ID3DXKeyframedAnimationSet *iface,
UINT animation, UINT key)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, animation %u, key %u stub.\n", set, animation, key);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_UnregisterRotationKey(ID3DXKeyframedAnimationSet *iface,
UINT animation, UINT key)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, animation %u, key %u stub.\n", set, animation, key);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_UnregisterTranslationKey(ID3DXKeyframedAnimationSet *iface,
UINT animation, UINT key)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, animation %u, key %u stub.\n", set, animation, key);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_RegisterAnimationSRTKeys(ID3DXKeyframedAnimationSet *iface,
const char *name, UINT scale_keys_count, UINT rotation_keys_count, UINT translation_keys_count,
const D3DXKEY_VECTOR3 *scale_keys, const D3DXKEY_QUATERNION *rotation_keys,
const D3DXKEY_VECTOR3 *translation_keys, DWORD *animation_index)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, name %s, scale_keys_count %u, rotation_keys_count %u, translation_keys_count %u, "
"scale_keys %p, rotation_keys %p, translation_keys %p, animation_index %p stub.\n",
set, debugstr_a(name), scale_keys_count, rotation_keys_count, translation_keys_count,
scale_keys, rotation_keys, translation_keys, animation_index);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_Compress(ID3DXKeyframedAnimationSet *iface,
DWORD flags, float lossiness, D3DXFRAME *hierarchy, ID3DXBuffer **compressed_data)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, flags %#x, lossiness %.8e, hierarchy %p, compressed_data %p stub.\n",
set, flags, lossiness, hierarchy, compressed_data);
return E_NOTIMPL;
}
static HRESULT WINAPI d3dx9_keyframed_animation_UnregisterAnimation(ID3DXKeyframedAnimationSet *iface, UINT index)
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
FIXME("set %p, index %u stub.\n", set, index);
return E_NOTIMPL;
}
static const struct ID3DXKeyframedAnimationSetVtbl d3dx9_keyframed_animation_vtbl =
{
d3dx9_keyframed_animation_QueryInterface,
d3dx9_keyframed_animation_AddRef,
d3dx9_keyframed_animation_Release,
d3dx9_keyframed_animation_GetName,
d3dx9_keyframed_animation_GetPeriod,
d3dx9_keyframed_animation_GetPeriodicPosition,
d3dx9_keyframed_animation_GetNumAnimations,
d3dx9_keyframed_animation_GetAnimationNameByIndex,
d3dx9_keyframed_animation_GetAnimationIndexByName,
d3dx9_keyframed_animation_GetSRT,
d3dx9_keyframed_animation_GetCallback,
d3dx9_keyframed_animation_GetPlaybackType,
d3dx9_keyframed_animation_GetSourceTicksPerSecond,
d3dx9_keyframed_animation_GetNumScaleKeys,
d3dx9_keyframed_animation_GetScaleKeys,
d3dx9_keyframed_animation_GetScaleKey,
d3dx9_keyframed_animation_SetScaleKey,
d3dx9_keyframed_animation_GetNumRotationKeys,
d3dx9_keyframed_animation_GetRotationKeys,
d3dx9_keyframed_animation_GetRotationKey,
d3dx9_keyframed_animation_SetRotationKey,
d3dx9_keyframed_animation_GetNumTranslationKeys,
d3dx9_keyframed_animation_GetTranslationKeys,
d3dx9_keyframed_animation_GetTranslationKey,
d3dx9_keyframed_animation_SetTranslationKey,
d3dx9_keyframed_animation_GetNumCallbackKeys,
d3dx9_keyframed_animation_GetCallbackKeys,
d3dx9_keyframed_animation_GetCallbackKey,
d3dx9_keyframed_animation_SetCallbackKey,
d3dx9_keyframed_animation_UnregisterScaleKey,
d3dx9_keyframed_animation_UnregisterRotationKey,
d3dx9_keyframed_animation_UnregisterTranslationKey,
d3dx9_keyframed_animation_RegisterAnimationSRTKeys,
d3dx9_keyframed_animation_Compress,
d3dx9_keyframed_animation_UnregisterAnimation
};
HRESULT WINAPI D3DXCreateKeyframedAnimationSet(const char *name, double ticks_per_second,
D3DXPLAYBACK_TYPE playback_type, UINT animation_count, UINT callback_key_count,
const D3DXKEY_CALLBACK *callback_keys, ID3DXKeyframedAnimationSet **animation_set)
{
FIXME("name %s, ticks_per_second %.16e, playback_type %u, animation_count %u, "
"callback_key_count %u, callback_keys %p, animation_set %p stub.\n",
struct d3dx9_keyframed_animation_set *object;
char *string;
TRACE("name %s, ticks_per_second %.16e, playback_type %u, animation_count %u, "
"callback_key_count %u, callback_keys %p, animation_set %p.\n",
debugstr_a(name), ticks_per_second, playback_type, animation_count,
callback_key_count, callback_keys, animation_set);
return E_NOTIMPL;
if (!animation_count)
return D3DERR_INVALIDCALL;
if (!(object = heap_alloc(sizeof(*object))))
return E_OUTOFMEMORY;
object->ID3DXKeyframedAnimationSet_iface.lpVtbl = &d3dx9_keyframed_animation_vtbl;
object->ref = 1;
if (!(string = heap_alloc(strlen(name) + 1)))
{
heap_free(object);
return E_OUTOFMEMORY;
}
strcpy(string, name);
object->name = string;
object->ticks_per_second = ticks_per_second;
object->playback_type = playback_type;
object->animation_count = animation_count;
object->callback_key_count = callback_key_count;
object->callback_keys = callback_keys;
*animation_set = &object->ID3DXKeyframedAnimationSet_iface;
return D3D_OK;
}

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@ -11119,6 +11119,32 @@ static void D3DXCreateAnimationControllerTest(void)
animation->lpVtbl->Release(animation);
}
static void D3DXCreateKeyframedAnimationSetTest(void)
{
ID3DXKeyframedAnimationSet *set;
D3DXPLAYBACK_TYPE type;
unsigned int count;
const char *name;
HRESULT hr;
hr = D3DXCreateKeyframedAnimationSet("wine_bottle", 5.0, D3DXPLAY_LOOP, 0, 0, NULL, &set);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
hr = D3DXCreateKeyframedAnimationSet("wine_bottle", 5.0, D3DXPLAY_LOOP, 10, 0, NULL, &set);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
name = set->lpVtbl->GetName(set);
ok(!strcmp(name, "wine_bottle"), "Got unexpected name %s.\n", debugstr_a(name));
type = set->lpVtbl->GetPlaybackType(set);
ok(type == D3DXPLAY_LOOP, "Got unexpected value %u.\n", type);
count = set->lpVtbl->GetNumAnimations(set);
ok(!count, "Got unexpected value %u.\n", count);
set->lpVtbl->Release(set);
}
static void test_D3DXFrameFind(void)
{
static char n1[] = "name1";
@ -11387,6 +11413,7 @@ START_TEST(mesh)
D3DXCreateTextTest();
D3DXCreateTorusTest();
D3DXCreateAnimationControllerTest();
D3DXCreateKeyframedAnimationSetTest();
test_get_decl_length();
test_get_decl_vertex_size();
test_fvf_decl_conversion();