Sweden-Number/dlls/wined3d
Oliver Stieber b3563daca2 Implement state tracking for pixel shader constants. 2005-09-28 10:13:00 +00:00
..
.cvsignore
Makefile.in Implemented stubbed out pixel shaders and their states in wined3d. 2005-08-25 19:24:21 +00:00
basetexture.c Fix quite a few texturing problems and cases where text isn't being 2005-08-22 10:07:10 +00:00
cubetexture.c
device.c Implement state tracking for pixel shader constants. 2005-09-28 10:13:00 +00:00
directx.c Start to implement TestCooperativeLevel. 2005-09-21 10:55:03 +00:00
drawprim.c Change the format of surface_SaveSnapshot to TGA from PPM and add 2005-09-27 10:49:59 +00:00
indexbuffer.c
pixelshader.c Implemented stubbed out pixel shaders and their states in wined3d. 2005-08-25 19:24:21 +00:00
query.c
resource.c
stateblock.c Implement state tracking for pixel shader constants. 2005-09-28 10:13:00 +00:00
surface.c Change the format of surface_SaveSnapshot to TGA from PPM and add 2005-09-27 10:49:59 +00:00
swapchain.c Fixed some more traces to use the right printf format and avoid 2005-09-12 14:12:46 +00:00
texture.c Change SetDirty in texture to pass the value of dirty instead of 2005-08-27 09:23:06 +00:00
utils.c Added A2R10G10B10 and D3DFMT_D24FS8 modes to all other functions. 2005-09-07 09:25:26 +00:00
vertexbuffer.c
vertexdeclaration.c Assorted spelling fixes. 2005-08-12 18:22:06 +00:00
vertexshader.c Assorted spelling fixes. 2005-09-26 10:58:41 +00:00
volume.c
volumetexture.c
wined3d.spec
wined3d_main.c Optionally repack nonpower 2 textures to the expected span length when 2005-09-23 11:08:03 +00:00
wined3d_private.h Implement state tracking for pixel shader constants. 2005-09-28 10:13:00 +00:00