Sweden-Number/dlls/wined3d
Vitaliy Margolen 2a63a03eb1 wined3d: When changing display modes clip cursor to the requested display size. 2006-12-15 13:44:36 +01:00
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Makefile.in wined3d: Create the state table. 2006-12-07 21:10:07 +01:00
arb_program_shader.c wined3d: Make some data const. 2006-12-14 20:11:41 +01:00
baseshader.c wined3d: Make some data const. 2006-12-14 20:11:41 +01:00
basetexture.c wined3d: Add D3DTADDRESS to the WINED3D namespace. 2006-10-24 20:06:15 +02:00
cubetexture.c d3d: Callback infrastructure for implicit surface destruction in IWineD3DCubeTexture. 2006-12-06 12:38:51 +01:00
device.c wined3d: When changing display modes clip cursor to the requested display size. 2006-12-15 13:44:36 +01:00
directx.c Assorted spelling fixes. 2006-12-14 20:25:05 +01:00
drawprim.c wined3d: Make some data const. 2006-12-14 20:11:41 +01:00
glsl_shader.c wined3d: Make some data const. 2006-12-14 20:11:41 +01:00
indexbuffer.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
palette.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
pixelshader.c wined3d: Cast-qual warnings fix. 2006-11-27 13:43:10 +01:00
query.c wined3d: Corrected names in checkGLcall text. 2006-10-10 19:58:29 +02:00
resource.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
state.c wined3d: Move WINED3DRS_SEPARATEALPHABLENDENABLE to the state table. 2006-12-11 16:27:04 +01:00
stateblock.c wined3d: Remove the unused tween factor stateblock member. 2006-12-11 12:47:04 +01:00
surface.c wined3d/d3d9: Pitch for DXTn textures can not be 0. With tests. 2006-12-04 12:38:16 +01:00
surface_gdi.c wined3d: D3DLOCK: Use consistently in the WINED3D namespace. 2006-10-24 20:06:06 +02:00
swapchain.c wined3d: Make some data const. 2006-12-14 20:11:41 +01:00
texture.c d3d: Callback infrastructure for implicit surface destruction in IWineD3DTexture. 2006-12-06 12:38:37 +01:00
utils.c wined3d: Cast-qual warnings fix. 2006-11-27 13:43:05 +01:00
vertexbuffer.c wined3d: Fix a comment. 2006-11-13 12:58:40 +01:00
vertexdeclaration.c wined3d: Make some data const. 2006-12-14 20:11:41 +01:00
vertexshader.c wined3d: Cast-qual warnings fix. 2006-11-27 13:43:10 +01:00
volume.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
volumetexture.c d3d: Callback infrastructure for implicit volume destruction in IWineD3DVolumeTexture. 2006-12-06 12:39:14 +01:00
wined3d.spec
wined3d_main.c wined3d: Add FBO support for offscreen rendering. 2006-11-17 18:14:13 +01:00
wined3d_private.h wined3d: Make some data const. 2006-12-14 20:11:41 +01:00
wined3d_private_types.h wined3d: Allow the depth buffer to be shared between onscreen and offscreen rendering modes. 2006-11-17 18:14:25 +01:00