Sweden-Number/dlls/wined3d
Matteo Bruni b6637eb89f wined3d: Remove isInDraw hack from context_setup_target.
It is conceptually wrong and actually broken too (as the comment there
said). Just remove the hack now and properly fix any regression that
may come up later by explicitely acquiring the right context where
needed (so, in surface_internal_preload and its callees).
2010-08-16 17:28:58 +02:00
..
Makefile.in dlls: Remove explicit imports of kernel32 and ntdll. 2010-07-21 17:38:36 +02:00
arb_program_shader.c wined3d: Make some lookup tables const. 2010-08-04 13:24:24 +02:00
ati_fragment_shader.c wined3d: Get rid of GLINFO_LOCATION. 2010-05-25 13:29:00 +02:00
basetexture.c wined3d: Reattach FBO attachments when any of the corresponding surfaces is unloaded. 2010-08-16 13:47:08 +02:00
buffer.c wined3d: Reattach FBO attachments when any of the corresponding surfaces is unloaded. 2010-08-16 13:47:08 +02:00
clipper.c
context.c wined3d: Remove isInDraw hack from context_setup_target. 2010-08-16 17:28:58 +02:00
cubetexture.c wined3d: Remove LoadLocation() from the public wined3d surface interface. 2010-07-22 10:13:24 +02:00
device.c wined3d: Fix a couple of typos. 2010-08-16 13:47:53 +02:00
directx.c wined3d: Make glClearColor parameters floats. 2010-07-30 11:41:44 +02:00
drawprim.c wined3d: Remove LoadLocation() from the public wined3d surface interface. 2010-07-22 10:13:24 +02:00
gl_compat.c
glsl_shader.c wined3d: Make some lookup tables const. 2010-08-04 13:24:24 +02:00
nvidia_texture_shader.c wined3d: Get rid of GLINFO_LOCATION. 2010-05-25 13:29:00 +02:00
palette.c wined3d: Fix another DWORD to WORD conversion warning. 2010-08-02 12:55:23 +02:00
query.c wined3d: Get rid of GLINFO_LOCATION. 2010-05-25 13:29:00 +02:00
resource.c wined3d: Reattach FBO attachments when any of the corresponding surfaces is unloaded. 2010-08-16 13:47:08 +02:00
shader.c wined3d: Make some lookup tables const. 2010-08-04 13:24:24 +02:00
shader_sm1.c
shader_sm4.c
state.c wined3d: MSVC fixes in state.c. 2010-08-02 12:55:23 +02:00
stateblock.c wined3d: Sampler states are 1-based. 2010-06-02 11:53:39 +02:00
surface.c wined3d: Fix a couple of typos. 2010-08-16 13:47:53 +02:00
surface_base.c wined3d: Rename surface_calculate_size() to wined3d_format_calculate_size(). 2010-08-16 13:47:42 +02:00
surface_gdi.c wined3d: Remove LoadLocation() from the public wined3d surface interface. 2010-07-22 10:13:24 +02:00
swapchain.c wined3d: Setup target if offscreen rendering setting changed. 2010-07-26 18:38:33 +02:00
swapchain_base.c wined3d: Cleanup IWineD3DBaseSwapChainImpl_GetBackBuffer() a bit. 2010-08-16 13:47:28 +02:00
swapchain_gdi.c wined3d: Avoid using the long type. 2010-05-21 18:58:04 +02:00
texture.c wined3d: Remove LoadLocation() from the public wined3d surface interface. 2010-07-22 10:13:24 +02:00
utils.c wined3d: Rename surface_calculate_size() to wined3d_format_calculate_size(). 2010-08-16 13:47:42 +02:00
version.rc
vertexdeclaration.c
view.c
volume.c wined3d: Reattach FBO attachments when any of the corresponding surfaces is unloaded. 2010-08-16 13:47:08 +02:00
volumetexture.c wined3d: Separate context acquisition and state application. 2010-05-04 13:14:59 +02:00
wined3d.spec
wined3d_gl.h wined3d: Add support for ARB_texture_compression_rgtc. 2010-07-30 11:36:03 +02:00
wined3d_main.c wined3d: Fix an msvc anachronism warning. 2010-07-29 17:33:34 +02:00
wined3d_private.h wined3d: Rename surface_calculate_size() to wined3d_format_calculate_size(). 2010-08-16 13:47:42 +02:00