wined3d: Fix a couple of typos.

This commit is contained in:
Henri Verbeet 2010-08-15 23:21:49 +02:00 committed by Alexandre Julliard
parent b20df2a24c
commit a16cf58494
2 changed files with 2 additions and 2 deletions

View File

@ -4567,7 +4567,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Present(IWineD3DDevice *iface,
for(i = 0 ; i < swapchains ; i ++) {
IWineD3DDeviceImpl_GetSwapChain(iface, i, &swapChain);
TRACE("presentinng chain %d, %p\n", i, swapChain);
TRACE("Presenting chain %d, %p.\n", i, swapChain);
IWineD3DSwapChain_Present(swapChain, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, 0);
IWineD3DSwapChain_Release(swapChain);
}

View File

@ -4238,7 +4238,7 @@ void surface_modify_location(IWineD3DSurfaceImpl *surface, DWORD flag, BOOL pers
IWineD3DBaseTexture *texture;
IWineD3DSurfaceImpl *overlay;
TRACE("surface %p, location %s, persitent %#x.\n",
TRACE("surface %p, location %s, persistent %#x.\n",
surface, debug_surflocation(flag), persistent);
if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)