Sweden-Number/dlls/ddraw
Chip Davis 7dce36c8f5 ddraw: Introduce a helper to convert ddraw stateblock types to wined3d types.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:25:05 +02:00
..
tests ddraw/tests: Introduce compare_uint(). 2020-03-30 23:10:07 +02:00
Makefile.in ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
clipper.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
ddraw.c wined3d: Remove device_name and device_name_size from struct wined3d_adapter_identifier. 2020-03-25 20:33:56 +01:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Reserve extra space for video memory surfaces in compatibility mode. 2020-03-31 15:53:54 +02:00
device.c ddraw: Introduce a helper to convert ddraw stateblock types to wined3d types. 2020-03-31 17:25:05 +02:00
executebuffer.c ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
light.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
main.c wined3d: Remove device_name and device_name_size from struct wined3d_adapter_identifier. 2020-03-25 20:33:56 +01:00
material.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
palette.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
surface.c ddraw: Reserve extra space for video memory surfaces in compatibility mode. 2020-03-31 15:53:54 +02:00
utils.c ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
version.rc
vertexbuffer.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00
viewport.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00