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tests
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d3d8/tests: Remove a todo from a test that succeeds.
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2013-07-29 15:52:09 +02:00 |
Makefile.in
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d3d8: Merge volumetexture.c into texture.c.
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2012-04-19 12:01:43 +02:00 |
buffer.c
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d3d8: Use proper helpers for iface calls.
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2012-08-27 19:45:59 +02:00 |
d3d8.spec
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d3d8: Better stub for ValidateVertexShader + tests.
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2006-09-11 11:29:56 +02:00 |
d3d8_main.c
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d3d8: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
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2013-02-07 15:48:18 +01:00 |
d3d8_private.h
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wined3d: Store the mipmap level in the volume.
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2013-08-22 20:15:18 +02:00 |
device.c
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wined3d: Store the mipmap level in the volume.
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2013-08-22 20:15:18 +02:00 |
directx.c
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d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources.
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2013-05-20 19:08:28 +02:00 |
shader.c
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d3d8: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
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2013-02-07 15:48:18 +01:00 |
surface.c
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wined3d: Allow surface flags to be passed to texture creation functions.
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2013-06-06 11:47:19 +02:00 |
swapchain.c
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d3d8: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
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2013-02-07 15:48:18 +01:00 |
texture.c
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wined3d: Allow surface flags to be passed to texture creation functions.
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2013-06-06 11:47:19 +02:00 |
version.rc
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
vertexdeclaration.c
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d3d8: Get rid of the wined3d_usage_t typedef.
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2012-05-24 20:08:49 +02:00 |
volume.c
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wined3d: Store the mipmap level in the volume.
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2013-08-22 20:15:18 +02:00 |