![]() Copies palette and colorkey earlier in the helper function, before copying image, also skips UpdateSurface when palette is missing. This prevents unnecessary surface (re)loads in wined3d, and gets rid of some wined3d palette error messages in Sacrifice. |
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.. | ||
tests | ||
Makefile.in | ||
clipper.c | ||
ddcomimpl.h | ||
ddraw.c | ||
ddraw.spec | ||
ddraw_private.h | ||
ddraw_thunks.c | ||
device.c | ||
direct3d.c | ||
executebuffer.c | ||
gamma.c | ||
light.c | ||
main.c | ||
material.c | ||
palette.c | ||
parent.c | ||
regsvr.c | ||
surface.c | ||
surface_thunks.c | ||
texture.c | ||
utils.c | ||
version.rc | ||
vertexbuffer.c | ||
viewport.c |