Sweden-Number/dlls/d3dx9_36
Francois Gouget 6e92cdacf1 d3dx9_36/tests: Make test_texture_shader() static.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-09 20:49:11 +01:00
..
tests d3dx9_36/tests: Make test_texture_shader() static. 2017-01-09 20:49:11 +01:00
Makefile.in
animation.c
core.c
d3dx9_36.spec d3dx9: Add stubs for D3DXFill*TextureTX(). 2016-08-05 14:49:10 -05:00
d3dx9_36_main.c
d3dx9_private.h
effect.c d3dx9: Avoid overflowing debug channel buffer when tracing ASCII effect errors. 2016-07-03 10:54:18 +09:00
font.c
line.c
math.c
mesh.c d3dx9: Remove dead assignment (Coverity). 2016-08-05 14:49:58 -05:00
preshader.c
render.c
shader.c d3dx9: Implement D3DXCreateTextureShader with stubbed ID3DXTextureShader interface. 2016-07-26 10:52:24 +09:00
skin.c
sprite.c
surface.c
texture.c d3dx9: Add stubs for D3DXFill*TextureTX(). 2016-08-05 14:49:10 -05:00
util.c
version.rc
volume.c
xfile.c