Sweden-Number/dlls/wined3d
Henri Verbeet 8cefc47d81 wined3d: Add DXGI formats to WINED3DFORMAT. 2009-02-20 11:10:37 +01:00
..
Makefile.in
arb_program_shader.c wined3d: Add some traces to state handlers. 2009-02-19 12:53:44 +01:00
ati_fragment_shader.c wined3d: Remove superfluous pointer casts. 2009-02-03 12:40:14 +01:00
baseshader.c WineD3D: Put vertex shader duplication infrastructure in place. 2009-02-11 12:21:25 +01:00
basetexture.c wined3d: Duplicate GL textures for srgb switching. 2009-02-17 12:48:05 +01:00
clipper.c
context.c wined3d: Pass the requested srgb flag to PreLoad. 2009-02-17 12:51:36 +01:00
cubetexture.c wined3d: Pass the requested srgb flag to PreLoad. 2009-02-17 12:51:36 +01:00
device.c wined3d: Add DXGI formats to WINED3DFORMAT. 2009-02-20 11:10:37 +01:00
directx.c wined3d: Add DXGI formats to WINED3DFORMAT. 2009-02-20 11:10:37 +01:00
drawprim.c wined3d: Remove superfluous pointer casts. 2009-02-03 12:40:14 +01:00
gl_compat.c
glsl_shader.c wined3d: Add a trailing '\n' to shader_addline() calls. 2009-02-12 17:53:35 +01:00
indexbuffer.c
nvidia_texture_shader.c
palette.c
pixelshader.c wined3d: Remove some unused defines. 2009-02-03 12:40:12 +01:00
query.c wined3d: Remove superfluous pointer casts. 2009-02-03 12:40:14 +01:00
resource.c wined3d: Remove some unused defines. 2009-02-03 12:40:12 +01:00
state.c wined3d: Add some traces to state handlers. 2009-02-19 12:53:44 +01:00
stateblock.c
surface.c wined3d: Add DXGI formats to WINED3DFORMAT. 2009-02-20 11:10:37 +01:00
surface_base.c wined3d: Add DXGI formats to WINED3DFORMAT. 2009-02-20 11:10:37 +01:00
surface_gdi.c
swapchain.c
swapchain_base.c
swapchain_gdi.c
texture.c wined3d: Pass the requested srgb flag to PreLoad. 2009-02-17 12:51:36 +01:00
utils.c wined3d: Add DXGI formats to WINED3DFORMAT. 2009-02-20 11:10:37 +01:00
vertexbuffer.c
vertexdeclaration.c wined3d: Allow floating point values for WINED3DDECLUSAGE_BLENDWEIGHT. 2009-02-19 12:53:38 +01:00
vertexshader.c WineD3D: Put vertex shader duplication infrastructure in place. 2009-02-11 12:21:25 +01:00
volume.c wined3d: Duplicate GL textures for srgb switching. 2009-02-17 12:48:05 +01:00
volumetexture.c wined3d: Pass the requested srgb flag to PreLoad. 2009-02-17 12:51:36 +01:00
wined3d.spec
wined3d_gl.h wined3d: Detect Radeon Xpress Series, report PCI ID of Radeon Xpress 200M. 2009-01-21 10:24:44 +01:00
wined3d_main.c
wined3d_private.h wined3d: Make debug{fixup_channel_source,yuv_fixup}() static. 2009-02-18 12:17:38 +01:00
wined3d_private_types.h