Sweden-Number/dlls/wined3d
Oliver Stieber 55124ec05e Added the tracking of stream frequency and flags. Stream flags and
frequency aren't handled at the moment.
2005-09-02 11:17:17 +00:00
..
.cvsignore
Makefile.in Implemented stubbed out pixel shaders and their states in wined3d. 2005-08-25 19:24:21 +00:00
basetexture.c Fix quite a few texturing problems and cases where text isn't being 2005-08-22 10:07:10 +00:00
cubetexture.c Moved support for non power 2 texture to hardware. 2005-08-03 19:49:05 +00:00
device.c Added the tracking of stream frequency and flags. Stream flags and 2005-09-02 11:17:17 +00:00
directx.c Added support for DXT2 and DXT4. 2005-08-29 12:20:02 +00:00
drawprim.c Integrate hardware vertex shaders into the drawing pipeline. 2005-08-19 10:05:00 +00:00
indexbuffer.c
pixelshader.c Implemented stubbed out pixel shaders and their states in wined3d. 2005-08-25 19:24:21 +00:00
query.c
resource.c
stateblock.c Fix quite a few texturing problems and cases where text isn't being 2005-08-22 10:07:10 +00:00
surface.c Added support for DXT2 and DXT4. 2005-08-29 12:20:02 +00:00
swapchain.c Moved GetRasterStatus from device to swapchain. 2005-08-27 09:58:53 +00:00
texture.c Change SetDirty in texture to pass the value of dirty instead of 2005-08-27 09:23:06 +00:00
utils.c Added support for DXT2 and DXT4. 2005-08-29 12:20:02 +00:00
vertexbuffer.c
vertexdeclaration.c Assorted spelling fixes. 2005-08-12 18:22:06 +00:00
vertexshader.c Integrate hardware vertex shaders into the drawing pipeline. 2005-08-19 10:05:00 +00:00
volume.c
volumetexture.c
wined3d.spec
wined3d_main.c
wined3d_private.h Fix gcc 4.0 warnings. 2005-08-26 08:53:31 +00:00