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.cvsignore
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Makefile.in
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Implemented stubbed out pixel shaders and their states in wined3d.
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2005-08-25 19:24:21 +00:00 |
basetexture.c
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Fix quite a few texturing problems and cases where text isn't being
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2005-08-22 10:07:10 +00:00 |
cubetexture.c
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Moved support for non power 2 texture to hardware.
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2005-08-03 19:49:05 +00:00 |
device.c
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Added the tracking of stream frequency and flags. Stream flags and
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2005-09-02 11:17:17 +00:00 |
directx.c
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Added support for DXT2 and DXT4.
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2005-08-29 12:20:02 +00:00 |
drawprim.c
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Integrate hardware vertex shaders into the drawing pipeline.
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2005-08-19 10:05:00 +00:00 |
indexbuffer.c
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Tidy up some comments and formatting.
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2005-07-13 14:15:54 +00:00 |
pixelshader.c
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Implemented stubbed out pixel shaders and their states in wined3d.
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2005-08-25 19:24:21 +00:00 |
query.c
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Make remaining OLE interface vtables const.
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2005-06-06 19:50:35 +00:00 |
resource.c
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Implement resource tracking, require for reset and evict managed
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2005-07-26 10:34:15 +00:00 |
stateblock.c
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Fix quite a few texturing problems and cases where text isn't being
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2005-08-22 10:07:10 +00:00 |
surface.c
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Added support for DXT2 and DXT4.
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2005-08-29 12:20:02 +00:00 |
swapchain.c
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Moved GetRasterStatus from device to swapchain.
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2005-08-27 09:58:53 +00:00 |
texture.c
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Change SetDirty in texture to pass the value of dirty instead of
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2005-08-27 09:23:06 +00:00 |
utils.c
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Added support for DXT2 and DXT4.
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2005-08-29 12:20:02 +00:00 |
vertexbuffer.c
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- add a new settings for vbo support
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2005-07-24 17:11:33 +00:00 |
vertexdeclaration.c
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Assorted spelling fixes.
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2005-08-12 18:22:06 +00:00 |
vertexshader.c
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Integrate hardware vertex shaders into the drawing pipeline.
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2005-08-19 10:05:00 +00:00 |
volume.c
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Tidy up some comments and formatting.
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2005-07-13 14:15:54 +00:00 |
volumetexture.c
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Move the setting of states from device to basetexture, states that
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2005-08-03 11:00:28 +00:00 |
wined3d.spec
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…
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wined3d_main.c
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Correct a regression issue with per-app settings.
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2005-07-26 11:14:38 +00:00 |
wined3d_private.h
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Fix gcc 4.0 warnings.
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2005-08-26 08:53:31 +00:00 |