Sweden-Number/dlls/wined3d
Stefan Dösinger 926fe798c5 wined3d: Activate a thread before mapping a buffer.
This fixes a regression in EverQuest 2.
2009-04-28 13:10:02 +02:00
..
Makefile.in
arb_program_shader.c wined3d: Avoid using an implicit value to set fogcoord to 0.0. 2009-04-23 18:14:27 +02:00
ati_fragment_shader.c
baseshader.c wined3d: Clear reg_maps in shader_get_registers_used() instead of the callers. 2009-04-28 13:10:02 +02:00
basetexture.c
buffer.c wined3d: Activate a thread before mapping a buffer. 2009-04-28 13:10:02 +02:00
clipper.c
context.c
cubetexture.c
device.c wined3d: Fix a few more direct buffer accesses. 2009-04-28 13:10:02 +02:00
directx.c wined3d: Merge match_apple and implementation_is_apple. 2009-04-20 16:39:55 +02:00
drawprim.c wined3d: Save some memory in vertex buffers. 2009-04-10 11:14:32 +02:00
gl_compat.c
glsl_shader.c wined3d: Mask set bool/int constants with bool/int constants read. 2009-04-28 13:10:02 +02:00
nvidia_texture_shader.c
palette.c
pixelshader.c wined3d: Clear reg_maps in shader_get_registers_used() instead of the callers. 2009-04-28 13:10:02 +02:00
query.c
resource.c
state.c wined3d: Fix a few more direct buffer accesses. 2009-04-28 13:10:02 +02:00
stateblock.c d3d: Remove the format from index buffers. 2009-04-09 16:28:25 +02:00
surface.c
surface_base.c wined3d: Get rid of the shared_handle parameter. 2009-04-23 14:22:06 +02:00
surface_gdi.c wined3d: Downgrade an ERR to a WARN. 2009-04-23 14:22:06 +02:00
swapchain.c
swapchain_base.c
swapchain_gdi.c
texture.c
utils.c
vertexdeclaration.c
vertexshader.c wined3d: Clear reg_maps in shader_get_registers_used() instead of the callers. 2009-04-28 13:10:02 +02:00
view.c
volume.c
volumetexture.c
wined3d.spec
wined3d_gl.h wined3d: Merge match_apple and implementation_is_apple. 2009-04-20 16:39:55 +02:00
wined3d_main.c
wined3d_private.h wined3d: Remove some redundant defines. 2009-04-28 13:10:02 +02:00
wined3d_private_types.h wined3d: Handle the opcode specific control shift in the frontend rather than the backend. 2009-04-24 11:52:28 +02:00