Sweden-Number/dlls/wined3d
Henri Verbeet f80301e3e6 wined3d: Make the gl_info parameter to wined3d_guess_gl_vendor() const. 2011-08-24 11:58:15 +02:00
..
Makefile.in
arb_program_shader.c wined3d: Use draw_binding in arbfp_blit_surface(). 2011-08-24 11:58:14 +02:00
ati_fragment_shader.c
buffer.c wined3d: Call glFlush after updating a buffer. 2011-08-24 11:52:06 +02:00
clipper.c
context.c wined3d: Keep track of a surface's "draw location". 2011-08-24 11:58:14 +02:00
device.c wined3d: Use draw_binding in device_clear_render_targets(). 2011-08-24 11:58:15 +02:00
directx.c wined3d: Make the gl_info parameter to wined3d_guess_gl_vendor() const. 2011-08-24 11:58:15 +02:00
drawprim.c wined3d: Make the device parameter to drawStridedSlow() const. 2011-08-24 11:58:15 +02:00
gl_compat.c dlls: Assorted spelling fixes. 2011-08-03 14:15:50 +02:00
glsl_shader.c wined3d: Make some parameters to get_glsl_program_entry() const. 2011-08-23 16:53:52 +02:00
nvidia_texture_shader.c
palette.c
query.c
resource.c
shader.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Get rid of the fglrx point sprite hack. 2011-08-05 09:17:59 +02:00
stateblock.c
surface.c wined3d: Use draw_binding in wined3d_surface_blt(). 2011-08-24 11:58:15 +02:00
swapchain.c wined3d: Keep track of a surface's "draw location". 2011-08-24 11:58:14 +02:00
texture.c
utils.c dlls: Assorted spelling fixes. 2011-08-03 14:15:50 +02:00
version.rc
vertexdeclaration.c
view.c
volume.c
wined3d.spec
wined3d_gl.h wined3d: Don't hide GL function pointer typedefs behind extension defines. 2011-07-29 12:09:26 +02:00
wined3d_main.c wined3d: Add a registry key to disable rendering swapchains onscreen. 2011-08-24 11:58:14 +02:00
wined3d_private.h wined3d: Keep track of a surface's "draw location". 2011-08-24 11:58:14 +02:00