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tests
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wined3d: Enforce volume mapping restrictions.
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2013-08-26 19:01:23 +02:00 |
Makefile.in
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d3dx9_36: Implement D3DXFileCreate with stubbed ID3DXFile interface + basic tests.
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2012-12-27 18:47:54 +01:00 |
core.c
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d3dx9_36: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
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2013-02-07 15:48:26 +01:00 |
d3dx9_36.spec
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d3dx9_36: Port mesh code to use ID3DXFile instead of IDirectXFile and enable D3DXLoadSkinMeshFromXof.
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2013-05-28 19:45:38 +02:00 |
d3dx9_36_main.c
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Remove empty DLL_PROCESS_DETACH case statements.
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2013-04-15 16:45:35 +02:00 |
d3dx9_36_private.h
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d3dx9_36: Add support for D3DFMT_P8 and conversion to other ARGB formats + tests.
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2013-05-23 20:51:23 +02:00 |
effect.c
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d3dx9: Simplify D3DXCreateEffectCompilerFromResourceW().
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2013-08-26 10:50:51 +02:00 |
font.c
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d3dx9_36: D3DXCreateFontIndirectW seems no longer to be a stub.
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2012-11-05 11:40:05 +01:00 |
line.c
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d3dx9: Get rid of some unused vtbl forward declarations.
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2013-08-22 10:26:51 +02:00 |
math.c
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d3dx9: Get rid of the ID3DXMatrixStack_Vtbl forward declaration.
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2013-08-22 10:26:53 +02:00 |
mesh.c
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d3dx9_36: Simplify code + fix typo.
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2013-06-07 12:26:15 +02:00 |
render.c
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d3dx9: Implement rendering to cube textures in ID3DXRenderToEnvMap.
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2012-08-13 17:28:05 +02:00 |
shader.c
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d3dx9: Get rid of some unused vtbl forward declarations.
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2013-08-22 10:26:51 +02:00 |
skin.c
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d3dx9: Avoid LPD3DXMATRIX.
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2013-08-21 12:13:56 +02:00 |
sprite.c
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d3dx9_36: Remove 'relay' in traces for functions that do not forward to another ones.
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2013-06-04 10:14:05 +02:00 |
surface.c
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d3dx9: Simplify D3DXLoadSurfaceFromResourceW().
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2013-08-28 11:17:09 +02:00 |
texture.c
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d3dx9: Add support for D3DFMT_A32B32G32R32F.
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2013-01-16 12:20:23 +01:00 |
util.c
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d3dx9_36: Add support for D3DFMT_P8 and conversion to other ARGB formats + tests.
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2013-05-23 20:51:23 +02:00 |
version.rc
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…
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volume.c
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d3dx9_36: Add support for D3DFMT_P8 and conversion to other ARGB formats + tests.
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2013-05-23 20:51:23 +02:00 |
xfile.c
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d3dx9_36: Fix ID3DXFileDataImpl_GetName + add some tests.
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2013-05-16 12:11:00 +02:00 |