..
tests
d3d9: Use an invisible window for tests.
2006-02-10 14:52:10 +01:00
.gitignore
Renamed all .cvsignore files to .gitignore.
2005-11-26 13:10:33 +01:00
Makefile.in
d3d9: Add a test for BeginStateBlock and EndStateBlock.
2005-12-09 14:53:28 +01:00
basetexture.c
Make some of the OLE interface vtables const.
2005-05-27 20:17:35 +00:00
cubetexture.c
Remove the setting of the result pointer to NULL in creates, tests
2005-11-14 11:21:46 +00:00
d3d9.spec
Tidy up d3d9 and finalize passing d3d9 calls to wined3d for now.
2005-08-23 09:34:57 +00:00
d3d9_main.c
d3d: Fix Validate(Pixel|Vertex)Shader() prototypes.
2006-03-03 13:17:20 +01:00
d3d9_private.h
Tidy up d3d9 and finalize passing d3d9 calls to wined3d for now.
2005-08-23 09:34:57 +00:00
device.c
Remove the setting of the result pointer to NULL in creates, tests
2005-11-14 11:21:46 +00:00
directx.c
Remove spaces before '\n' in traces.
2005-11-10 12:14:56 +00:00
indexbuffer.c
Remove the setting of the result pointer to NULL in creates, tests
2005-11-14 11:21:46 +00:00
pixelshader.c
Remove the setting of the result pointer to NULL in creates, tests
2005-11-14 11:21:46 +00:00
query.c
Remove the setting of the result pointer to NULL in creates, tests
2005-11-14 11:21:46 +00:00
resource.c
Make some of the OLE interface vtables const.
2005-05-27 20:17:35 +00:00
stateblock.c
Remove the setting of the result pointer to NULL in creates, tests
2005-11-14 11:21:46 +00:00
surface.c
wined3d/d3d9: Cleanup GetContainer for surfaces.
2006-02-07 12:25:59 +01:00
swapchain.c
Remove the setting of the result pointer to NULL in creates, tests
2005-11-14 11:21:46 +00:00
texture.c
Remove the setting of the result pointer to NULL in creates, tests
2005-11-14 11:21:46 +00:00
version.rc
Version resources cleanup.
2004-11-23 13:59:34 +00:00
vertexbuffer.c
Remove the setting of the result pointer to NULL in creates, tests
2005-11-14 11:21:46 +00:00
vertexdeclaration.c
Remove the setting of the result pointer to NULL in creates, tests
2005-11-14 11:21:46 +00:00
vertexshader.c
d3d9: Check for a NULL shader in IDirect3DDevice9Impl_GetVertexShader
2005-12-14 11:29:05 +01:00
volume.c
wined3d/d3d9: Cleanup GetContainer for volumes.
2006-02-07 12:26:10 +01:00
volumetexture.c
Remove the setting of the result pointer to NULL in creates, tests
2005-11-14 11:21:46 +00:00
vshaderdeclaration.c
Change AddRef in queryInterface to IUnknown_AddRef.
2005-03-11 10:25:30 +00:00