d3d9: Add a test for BeginStateBlock and EndStateBlock.

This commit is contained in:
H. Verbeet 2005-12-09 14:53:28 +01:00 committed by Alexandre Julliard
parent 60519ea7af
commit c26ad82e75
6 changed files with 109 additions and 1 deletions

3
configure vendored

File diff suppressed because one or more lines are too long

View File

@ -1530,6 +1530,7 @@ dlls/cryptdll/Makefile
dlls/ctl3d/Makefile
dlls/d3d8/Makefile
dlls/d3d9/Makefile
dlls/d3d9/tests/Makefile
dlls/d3dim/Makefile
dlls/d3drm/Makefile
dlls/d3dx8/Makefile

View File

@ -30,6 +30,8 @@ C_SRCS = \
RC_SRCS = version.rc
SUBDIRS = tests
@MAKE_DLL_RULES@
### Dependencies:

3
dlls/d3d9/tests/.gitignore vendored Normal file
View File

@ -0,0 +1,3 @@
Makefile
stateblock.ok
testlist.c

View File

@ -0,0 +1,13 @@
TOPSRCDIR = @top_srcdir@
TOPOBJDIR = ../../..
SRCDIR = @srcdir@
VPATH = @srcdir@
TESTDLL = d3d9.dll
IMPORTS = user32 kernel32
CTESTS = \
stateblock.c
@MAKE_TEST_RULES@
### Dependencies:

View File

@ -0,0 +1,88 @@
/*
* Copyright (C) 2005 Henri Verbeet
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <d3d9.h>
#include "wine/test.h"
static IDirect3DDevice9 *init_d3d9(void)
{
IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0;
HMODULE d3d9_handle = 0;
IDirect3D9 *d3d9_ptr = 0;
IDirect3DDevice9 *device_ptr = 0;
D3DPRESENT_PARAMETERS present_parameters;
HRESULT hres;
d3d9_handle = LoadLibrary("d3d9");
ok(d3d9_handle != NULL, "Failed to load d3d9.\n");
if (!d3d9_handle) return NULL;
d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n");
if (!d3d9_create) return NULL;
d3d9_ptr = d3d9_create(D3D_SDK_VERSION);
ok(d3d9_ptr != NULL, "Failed to create IDirect3D9 object\n");
if (!d3d9_ptr) return NULL;
ZeroMemory(&present_parameters, sizeof(present_parameters));
present_parameters.Windowed = TRUE;
present_parameters.hDeviceWindow = GetDesktopWindow();
present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
hres = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
ok(hres == D3D_OK, "IDirect3D_CreateDevice returned: 0x%lx\n", hres);
return device_ptr;
}
static void test_begin_end_state_block(IDirect3DDevice9 *device_ptr)
{
HRESULT hret = 0;
IDirect3DStateBlock9 *state_block_ptr = 0;
/* Should succeed */
hret = IDirect3DDevice9_BeginStateBlock(device_ptr);
ok(hret == D3D_OK, "BeginStateBlock returned: hret 0x%lx. Expected hret 0x%lx. Aborting.\n", hret, D3D_OK);
if (hret != D3D_OK) return;
/* Calling BeginStateBlock while recording should return D3DERR_INVALIDCALL */
hret = IDirect3DDevice9_BeginStateBlock(device_ptr);
ok(hret == D3DERR_INVALIDCALL, "BeginStateBlock returned: hret 0x%lx. Expected hret 0x%lx. Aborting.\n", hret, D3DERR_INVALIDCALL);
if (hret != D3DERR_INVALIDCALL) return;
/* Should succeed */
state_block_ptr = (IDirect3DStateBlock9 *)0xdeadbeef;
hret = IDirect3DDevice9_EndStateBlock(device_ptr, &state_block_ptr);
ok(hret == D3D_OK && state_block_ptr != 0 && state_block_ptr != (IDirect3DStateBlock9 *)0xdeadbeef,
"EndStateBlock returned: hret 0x%lx, state_block_ptr %p. "
"Expected hret 0x%lx, state_block_ptr != %p, state_block_ptr != 0xdeadbeef.\n", hret, state_block_ptr, D3D_OK, NULL);
/* Calling EndStateBlock while not recording should return D3DERR_INVALIDCALL. state_block_ptr should not be touched. */
state_block_ptr = (IDirect3DStateBlock9 *)0xdeadbeef;
hret = IDirect3DDevice9_EndStateBlock(device_ptr, &state_block_ptr);
ok(hret == D3DERR_INVALIDCALL && state_block_ptr == (IDirect3DStateBlock9 *)0xdeadbeef,
"EndStateBlock returned: hret 0x%lx, state_block_ptr %p. "
"Expected hret 0x%lx, state_block_ptr 0xdeadbeef.\n", hret, state_block_ptr, D3DERR_INVALIDCALL);
}
START_TEST(stateblock)
{
IDirect3DDevice9 *device_ptr = init_d3d9();
test_begin_end_state_block(device_ptr);
}