Sweden-Number/dlls/d3d9/tests
Stefan Dösinger f3a0465c5c d3d9/tests: AMD r500 needs dummy texture output from vertex shaders for point sprites to work.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 20:12:48 +01:00
..
Makefile.in d3d9/tests: Merge vertexdeclaration.c into device.c. 2014-05-02 14:08:42 +02:00
d3d9ex.c d3d9: Clear the "surface" pointer on error in d3d9_device_CreateDepthStencilSurfaceEx(). 2017-02-09 12:55:38 +01:00
device.c d3d9: Do not decrease swapchain refcount when it is already 0. 2017-02-13 18:50:12 +01:00
stateblock.c d3d9: Avoid shift overflow in render_state_test_data_init. 2015-09-08 21:59:17 +09:00
visual.c d3d9/tests: AMD r500 needs dummy texture output from vertex shaders for point sprites to work. 2017-02-23 20:12:48 +01:00