Sweden-Number/dlls/d3d8
Henri Verbeet dd2c7d0d8c wined3d: Don't free D3D swapchains until the wined3d swapchain is destroyed.
This will allow us the get rid of the swapchain refcounting hacks in d3d9 in
particular. This is similar to the way we handle resources that are still in
use by a stateblock, but aren't referenced anywhere by the application.
2011-04-08 14:40:48 +02:00
..
tests d3d8/tests: Add a test for partial depth buffer copies. 2011-04-05 11:13:51 +02:00
Makefile.in makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
buffer.c wined3d: Get rid of wined3d_buffer_get_desc(). 2011-03-11 11:40:47 +01:00
cubetexture.c wined3d: Remove COM from the texture implementation. 2011-03-28 17:08:52 +02:00
d3d8.spec d3d8: Better stub for ValidateVertexShader + tests. 2006-09-11 11:29:56 +02:00
d3d8_main.c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
d3d8_private.h wined3d: Remove COM from the shader implementation. 2011-03-31 12:37:46 +02:00
device.c wined3d: Remove COM from the shader implementation. 2011-03-31 12:37:46 +02:00
directx.c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
shader.c wined3d: Remove COM from the shader implementation. 2011-03-31 12:37:46 +02:00
surface.c wined3d: Get rid of IWineD3DSurface::GetDesc(). 2011-03-11 11:40:31 +01:00
swapchain.c wined3d: Don't free D3D swapchains until the wined3d swapchain is destroyed. 2011-04-08 14:40:48 +02:00
texture.c wined3d: Remove COM from the texture implementation. 2011-03-28 17:08:52 +02:00
version.rc Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
vertexdeclaration.c wined3d: Remove COM from the shader implementation. 2011-03-31 12:37:46 +02:00
volume.c wined3d: Get rid of IWineD3DVolume::GetDesc(). 2011-03-11 11:40:37 +01:00
volumetexture.c wined3d: Remove COM from the texture implementation. 2011-03-28 17:08:52 +02:00