Sweden-Number/dlls/wined3d
Józef Kucia 88aaee78fe wined3d: Add GPU information for Intel HD Graphics 620.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-28 21:37:30 +01:00
..
Makefile.in
adapter_gl.c wined3d: Add new registry setting to select shader backend. 2019-02-25 19:08:13 +01:00
arb_program_shader.c
ati_fragment_shader.c
buffer.c
context.c
cs.c
device.c wined3d: Rename HIGHEST_TRANSFORMSTATE to WINED3D_HIGHEST_TRANSFORM_STATE. 2019-02-22 21:23:23 +01:00
directx.c wined3d: Add GPU information for Intel HD Graphics 620. 2019-02-28 21:37:30 +01:00
gl_compat.c
glsl_shader.c wined3d: Add a setting to turn off aggressive optimization on NVIDIA. 2019-02-26 20:48:38 +01:00
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c wined3d: Rename MAX_CLIP_DISTANCES to WINED3D_MAX_CLIP_DISTANCES. 2019-02-22 21:23:18 +01:00
shader_sm1.c
shader_sm4.c
state.c
stateblock.c wined3d: Rename HIGHEST_TRANSFORMSTATE to WINED3D_HIGHEST_TRANSFORM_STATE. 2019-02-22 21:23:23 +01:00
surface.c
swapchain.c
texture.c
utils.c
version.rc
vertexdeclaration.c
view.c
wined3d.spec
wined3d_gl.h
wined3d_main.c wined3d: Rename ShaderBackend registry setting to shader_backend. 2019-02-28 21:37:30 +01:00
wined3d_private.h wined3d: Add GPU information for Intel HD Graphics 620. 2019-02-28 21:37:30 +01:00