Sweden-Number/dlls/wined3d
Oliver Stieber 80c60f5bad Provide looser device matching for backbuffer and depth buffer
formats. It should allow some games and applications to run without X
being in the correct backbuffer format (e.g. 16 bit games will run
with a 24bit X backbuffer).
2005-10-04 15:50:57 +00:00
..
.cvsignore We are no longer generating .dbg.c files. 2005-09-29 10:35:58 +00:00
Makefile.in Implemented stubbed out pixel shaders and their states in wined3d. 2005-08-25 19:24:21 +00:00
basetexture.c Fix quite a few texturing problems and cases where text isn't being 2005-08-22 10:07:10 +00:00
cubetexture.c Moved support for non power 2 texture to hardware. 2005-08-03 19:49:05 +00:00
device.c Don't define some functions/variables if they won't be used after in 2005-09-29 10:47:59 +00:00
directx.c Provide looser device matching for backbuffer and depth buffer 2005-10-04 15:50:57 +00:00
drawprim.c Change the format of surface_SaveSnapshot to TGA from PPM and add 2005-09-27 10:49:59 +00:00
indexbuffer.c Tidy up some comments and formatting. 2005-07-13 14:15:54 +00:00
pixelshader.c Implemented stubbed out pixel shaders and their states in wined3d. 2005-08-25 19:24:21 +00:00
query.c Make remaining OLE interface vtables const. 2005-06-06 19:50:35 +00:00
resource.c Implement resource tracking, require for reset and evict managed 2005-07-26 10:34:15 +00:00
stateblock.c Implement state tracking for pixel shader constants. 2005-09-28 10:13:00 +00:00
surface.c Added support for backbuffer with the formats A1R5G5B5 and X1R5G5B5. 2005-09-29 10:31:43 +00:00
swapchain.c Fixed some more traces to use the right printf format and avoid 2005-09-12 14:12:46 +00:00
texture.c Change SetDirty in texture to pass the value of dirty instead of 2005-08-27 09:23:06 +00:00
utils.c Added A2R10G10B10 and D3DFMT_D24FS8 modes to all other functions. 2005-09-07 09:25:26 +00:00
vertexbuffer.c - add a new settings for vbo support 2005-07-24 17:11:33 +00:00
vertexdeclaration.c Assorted spelling fixes. 2005-08-12 18:22:06 +00:00
vertexshader.c Assorted spelling fixes. 2005-09-26 10:58:41 +00:00
volume.c Tidy up some comments and formatting. 2005-07-13 14:15:54 +00:00
volumetexture.c Move the setting of states from device to basetexture, states that 2005-08-03 11:00:28 +00:00
wined3d.spec WineDirect3DCreate has 3 args in the source. 2005-03-21 10:52:32 +00:00
wined3d_main.c Optionally repack nonpower 2 textures to the expected span length when 2005-09-23 11:08:03 +00:00
wined3d_private.h Implement state tracking for pixel shader constants. 2005-09-28 10:13:00 +00:00