Sweden-Number/dlls/d2d1
Henri Verbeet cd59e3db6c d2d1: Implement d2d_d3d_render_target_CreateSharedBitmap(). 2015-08-04 09:45:59 +02:00
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tests d2d1: Implement d2d_d3d_render_target_CreateSharedBitmap(). 2015-08-04 09:45:59 +02:00
Makefile.in d2d1: Implement d2d_d3d_render_target_DrawText(). 2015-07-10 22:23:11 +09:00
bitmap.c d2d1: Implement d2d_d3d_render_target_CreateSharedBitmap(). 2015-08-04 09:45:59 +02:00
brush.c d2d1: Implement d2d_gradient_GetFactory(). 2015-08-03 10:56:53 +02:00
d2d1.spec d2d1: Implement D2D1MakeRotateMatrix(). 2014-07-18 19:13:38 +02:00
d2d1_private.h d2d1: Implement d2d_d3d_render_target_CreateSharedBitmap(). 2015-08-04 09:45:59 +02:00
factory.c d2d1: Use the same device for all WIC render targets from the same factory. 2015-08-04 09:45:50 +02:00
geometry.c d2d1: Implement d2d_rectangle_geometry_GetFactory(). 2015-08-03 10:56:22 +02:00
mesh.c d2d1: Implement d2d_mesh_GetFactory(). 2015-07-31 12:08:57 +02:00
render_target.c d2d1: Implement d2d_d3d_render_target_CreateSharedBitmap(). 2015-08-04 09:45:59 +02:00
state_block.c d2d1: Implement d2d_state_block_GetFactory(). 2015-07-31 12:08:55 +02:00
stroke.c d2d1: Implement d2d_stroke_style_GetFactory(). 2015-07-30 11:39:57 +02:00
version.rc
wic_render_target.c d2d1: Use the same device for all WIC render targets from the same factory. 2015-08-04 09:45:50 +02:00