Sweden-Number/dlls/wined3d
Jan Sikorski d23f1007d2 wined3d: Remove wined3d_texture_copy_sysmem_location().
Use wined3d_context_copy_bo_address() instead.

Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-09 21:11:48 +02:00
..
Makefile.in
adapter_gl.c
adapter_vk.c
arb_program_shader.c
ati_fragment_shader.c
buffer.c
context.c
context_gl.c
context_vk.c wined3d: Make wined3d_context_vk_allocate_memory() static. 2021-09-01 21:21:26 +02:00
cs.c
device.c wined3d: Handle null semantics in stream output description cache. 2021-09-09 21:11:30 +02:00
directx.c
gl_compat.c
glsl_shader.c wined3d: Simplify the odd line condition in gen_yv12_read(). 2021-09-01 21:21:19 +02:00
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
shader_spirv.c
state.c
stateblock.c
surface.c
swapchain.c
texture.c wined3d: Remove wined3d_texture_copy_sysmem_location(). 2021-09-09 21:11:48 +02:00
utils.c
version.rc
vertexdeclaration.c
view.c
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Make wined3d_context_vk_allocate_memory() static. 2021-09-01 21:21:26 +02:00
wined3d_vk.h