Sweden-Number/dlls/d3d8
Chip Davis 153e39fc98 d3d8/tests: Avoid abs() on unsigned values in compare_mode().
Mostly because Clang complains.

Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:24:47 +02:00
..
tests d3d8/tests: Avoid abs() on unsigned values in compare_mode(). 2020-03-31 17:24:47 +02:00
Makefile.in d3d8: Build with msvcrt. 2019-07-02 10:00:29 +02:00
buffer.c d3d8: Build with msvcrt. 2019-07-02 10:00:29 +02:00
d3d8.spec d3d8: Fix ValidatePixelShader spec file entry. 2017-01-30 21:38:51 +01:00
d3d8_main.c d3d8: Build with msvcrt. 2019-07-02 10:00:29 +02:00
d3d8_private.h d3d8: Report d3d8 adapter ordinal in device caps. 2020-03-16 21:31:07 +01:00
device.c wined3d: Move cursor size check against display mode out of wined3d_device_set_cursor_properties(). 2020-03-31 17:24:16 +02:00
directx.c wined3d: Remove device_name and device_name_size from struct wined3d_adapter_identifier. 2020-03-25 20:33:56 +01:00
shader.c d3d8: Build with msvcrt. 2019-07-02 10:00:29 +02:00
surface.c d3d8: Build with msvcrt. 2019-07-02 10:00:29 +02:00
swapchain.c d3d8: Build with msvcrt. 2019-07-02 10:00:29 +02:00
texture.c d3d8: Support texture dirty regions. 2019-12-10 22:15:05 +01:00
version.rc
vertexdeclaration.c d3d8: Fix stream data skip count in convert_to_wined3d_declaration(). 2019-10-29 23:30:47 +01:00
volume.c d3d8: Build with msvcrt. 2019-07-02 10:00:29 +02:00