Sweden-Number/dlls/wined3d
Henri Verbeet 0a28300c49 wined3d: Use surface_color_fill() in IWineD3DDeviceImpl_ClearRendertargetView(). 2010-08-30 11:26:46 +02:00
..
Makefile.in
arb_program_shader.c wined3d: Use floating point colors in the blitter's color_fill functions. 2010-08-24 12:24:39 +02:00
ati_fragment_shader.c
basetexture.c wined3d: Reattach FBO attachments when any of the corresponding surfaces is unloaded. 2010-08-16 13:47:08 +02:00
buffer.c wined3d: Rename the "format" field in wined3d_format_desc to "id". 2010-08-26 12:41:44 +02:00
clipper.c
context.c wined3d: Simply use context_apply_draw_buffers() in context_apply_clear_state(). 2010-08-30 11:26:45 +02:00
cubetexture.c wined3d: Rename the "format" field in wined3d_format_desc to "id". 2010-08-26 12:41:44 +02:00
device.c wined3d: Use surface_color_fill() in IWineD3DDeviceImpl_ClearRendertargetView(). 2010-08-30 11:26:46 +02:00
directx.c wined3d: Rename the "format" field in wined3d_format_desc to "id". 2010-08-26 12:41:44 +02:00
drawprim.c wined3d: Rename the "format" field in wined3d_format_desc to "id". 2010-08-26 12:41:44 +02:00
gl_compat.c
glsl_shader.c wined3d: Check the GLSL info log for all shaders. 2010-08-25 11:57:24 +02:00
nvidia_texture_shader.c
palette.c wined3d: Fix another DWORD to WORD conversion warning. 2010-08-02 12:55:23 +02:00
query.c
resource.c wined3d: Reattach FBO attachments when any of the corresponding surfaces is unloaded. 2010-08-16 13:47:08 +02:00
shader.c wined3d: Make some lookup tables const. 2010-08-04 13:24:24 +02:00
shader_sm1.c
shader_sm4.c
state.c wined3d: Rename the "format" field in wined3d_format_desc to "id". 2010-08-26 12:41:44 +02:00
stateblock.c
surface.c wined3d: Use surface_color_fill() in IWineD3DDeviceImpl_ColorFill(). 2010-08-30 11:26:45 +02:00
surface_base.c wined3d: Rename the "format" field in wined3d_format_desc to "id". 2010-08-26 12:41:44 +02:00
surface_gdi.c wined3d: Rename the "format" field in wined3d_format_desc to "id". 2010-08-26 12:41:44 +02:00
swapchain.c wined3d: Rename the "format" field in wined3d_format_desc to "id". 2010-08-26 12:41:44 +02:00
swapchain_base.c wined3d: Cleanup IWineD3DBaseSwapChainImpl_GetBackBuffer() a bit. 2010-08-16 13:47:28 +02:00
swapchain_gdi.c wined3d: Also store the subresource container type. 2010-08-17 11:55:32 +02:00
texture.c wined3d: Rename the "format" field in wined3d_format_desc to "id". 2010-08-26 12:41:44 +02:00
utils.c wined3d: Introduce surface_color_fill(). 2010-08-30 11:26:45 +02:00
version.rc
vertexdeclaration.c
view.c
volume.c wined3d: Rename the "format" field in wined3d_format_desc to "id". 2010-08-26 12:41:44 +02:00
volumetexture.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
wined3d.spec
wined3d_gl.h wined3d: Add support for ARB_texture_compression_rgtc. 2010-07-30 11:36:03 +02:00
wined3d_main.c wined3d: Fix an msvc anachronism warning. 2010-07-29 17:33:34 +02:00
wined3d_private.h wined3d: Use surface_color_fill() in IWineD3DDeviceImpl_ColorFill(). 2010-08-30 11:26:45 +02:00