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Makefile.in
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makefiles: Add a standard header for all makefiles to replace the common variable initializations.
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2010-09-19 12:36:48 +02:00 |
arb_program_shader.c
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wined3d: Make clip planes independent from offscreen/onscreen drawing.
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2011-02-15 17:24:26 +01:00 |
ati_fragment_shader.c
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wined3d: Get rid of the IWineD3DStateBlockImpl typedef.
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2011-01-31 12:25:05 +01:00 |
basetexture.c
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wined3d: The basetexture_set_dirty() return value is never used.
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2011-03-02 12:50:59 +01:00 |
buffer.c
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
clipper.c
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wined3d: Get rid of the IWineD3DClipper typedefs.
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2011-02-04 15:25:31 +01:00 |
context.c
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
cubetexture.c
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
device.c
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
directx.c
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wined3d: Recognize some Nouveau renderer strings.
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2011-03-01 13:21:59 +01:00 |
drawprim.c
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wined3d: Verify we have at least one framebuffer attachment before doing clears or draws.
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2011-01-27 14:13:39 +01:00 |
gl_compat.c
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wined3d: Get rid of the GL_SUPPORT macro.
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2009-10-29 13:09:33 +01:00 |
glsl_shader.c
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wined3d: Make clip planes independent from offscreen/onscreen drawing.
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2011-02-15 17:24:26 +01:00 |
nvidia_texture_shader.c
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wined3d: Get rid of the IWineD3DStateBlockImpl typedef.
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2011-01-31 12:25:05 +01:00 |
palette.c
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
query.c
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wined3d: Get rid of the IWineD3DQuery typedefs.
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2011-02-04 15:25:32 +01:00 |
resource.c
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
shader.c
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wined3d: Pass an IWineD3DBaseTextureImpl array to pixelshader_update_samplers().
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2010-12-16 11:50:09 +01:00 |
shader_sm1.c
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wined3d: Properly report shader comment sizes.
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2010-02-23 12:06:54 +01:00 |
shader_sm4.c
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wined3d: Recognize the SM4 sqrt opcode.
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2010-10-20 18:37:07 +02:00 |
state.c
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
stateblock.c
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wined3d: Get rid of the IWineD3DVertexDeclaration typedefs.
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2011-02-03 13:15:17 +01:00 |
surface.c
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
surface_base.c
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
surface_gdi.c
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
swapchain.c
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wined3d: Remove COM from IWineD3D.
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2011-02-02 12:22:42 +01:00 |
swapchain_base.c
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wined3d: Remove COM from IWineD3D.
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2011-02-02 12:22:42 +01:00 |
swapchain_gdi.c
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wined3d: Get rid of the remaining "Flags".
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2010-11-23 13:15:36 +01:00 |
texture.c
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
utils.c
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
version.rc
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wined3d: Add version resource.
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2009-11-04 11:54:59 +01:00 |
vertexdeclaration.c
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wined3d: Get rid of the IWineD3DVertexDeclaration typedefs.
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2011-02-03 13:15:17 +01:00 |
view.c
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
volume.c
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
volumetexture.c
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
wined3d.spec
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
wined3d_gl.h
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wined3d: Handle the swapchain presentation interval with wglSwapIntervalEXT.
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2010-12-27 15:39:41 +01:00 |
wined3d_main.c
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wined3d: Get rid of the IWineD3D typedefs.
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2011-02-02 12:22:53 +01:00 |
wined3d_private.h
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wined3d: The basetexture_set_dirty() return value is never used.
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2011-03-02 12:50:59 +01:00 |