Sweden-Number/dlls/d2d1
Nikolay Sivov 414c6b48ed d2d1/tests: Add some missing EndDraw() checks (Coverity).
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-06 18:30:48 +01:00
..
tests
Makefile.in
bitmap.c
bitmap_render_target.c
brush.c d2d1: Use correct interpolation mode enum type member. 2018-10-04 09:22:36 -05:00
d2d1.spec d2d1: Implement D2D1MakeSkewMatrix(). 2018-10-03 16:22:18 -05:00
d2d1_private.h
dc_render_target.c
device.c
effect.c
factory.c d2d1: Add ID2D1GeometryGroup stub. 2019-02-12 23:02:28 +01:00
geometry.c
hwnd_render_target.c
layer.c d2d1: Use the global memory allocation helpers. 2018-01-30 20:42:06 +01:00
mesh.c d2d1: Use the global memory allocation helpers. 2018-01-30 20:42:06 +01:00
state_block.c
stroke.c
version.rc
wic_render_target.c d2d1: Implement GetDevice() for device context. 2018-09-24 22:41:30 +02:00