Sweden-Number/dlls/d3d11
Józef Kucia 24c45805c0 d3d11/tests: Use correct raw buffer flag for SRVs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-26 16:57:42 +01:00
..
tests d3d11/tests: Use correct raw buffer flag for SRVs. 2017-01-26 16:57:42 +01:00
Makefile.in d3d11: Move d3d10core to d3d11. 2015-08-21 21:49:43 +09:00
async.c d3d11: Return E_INVALIDARG from GetData() when "data" is NULL and "data_size" is non-zero. 2016-11-22 16:34:40 +01:00
buffer.c d3d11: Use wined3d_resource_unmap() in d3d10_buffer_Unmap(). 2016-08-31 22:22:59 +09:00
d3d11.spec d3d11: Move d3d10core to d3d11. 2015-08-21 21:49:43 +09:00
d3d11_main.c d3d11: Removed no longer needed wine_rb_init error handling. 2016-08-31 22:23:00 +09:00
d3d11_private.h d3d11: Implement d3d11_immediate_context_CSSetShader(). 2017-01-25 15:54:31 +01:00
device.c d3d11: Implement d3d11_immediate_context_CSSetShader(). 2017-01-25 15:54:31 +01:00
inputlayout.c d3d11: Compare semantic names ignoring case. 2016-08-22 23:05:21 +09:00
shader.c d3d11: Implement d3d11_immediate_context_CSSetShader(). 2017-01-25 15:54:31 +01:00
state.c d3d11: Use wine_rb_remove() in state object cleanup. 2016-09-20 22:53:20 +09:00
texture.c d3d11: Enabled GetDC() capability for 2D textures. 2016-09-08 19:51:32 +09:00
utils.c d3d11: Correctly print unhandled bind flags in wined3d_usage_from_d3d11. 2016-08-24 22:24:17 +09:00
version.rc
view.c wined3d: Use single structure for view description. 2016-12-06 15:02:34 +01:00