Sweden-Number/dlls/d3d8
Matteo Bruni e8e2060697 d3d8/tests: Test the creation of render targets with invalid multisample settings.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-29 00:42:26 +09:00
..
tests d3d8/tests: Test the creation of render targets with invalid multisample settings. 2016-01-29 00:42:26 +09:00
Makefile.in
buffer.c
d3d8.spec
d3d8_main.c
d3d8_private.h wined3d: Introduce a new wined3d_texture_blt function. 2015-10-20 00:30:38 +09:00
device.c wined3d: Rename the texture creation flags to WINED3D_TEXTURE_CREATE_*. 2016-01-27 12:38:54 +09:00
directx.c wined3d: Rename WINED3D_RTYPE_VOLUME_TEXTURE to WINED3D_RTYPE_TEXTURE_3D. 2016-01-27 12:38:50 +09:00
shader.c
surface.c d3d8: Don't validate 2D texture lock coordinates. 2016-01-20 21:18:07 +09:00
swapchain.c wined3d: Remove wined3d_backbuffer_type. 2015-09-08 21:59:16 +09:00
texture.c wined3d: Rename the texture creation flags to WINED3D_TEXTURE_CREATE_*. 2016-01-27 12:38:54 +09:00
version.rc
vertexdeclaration.c d3d8: TRACE fixes. 2015-09-18 14:57:35 +02:00
volume.c d3d8: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}(). 2015-11-05 22:02:17 +09:00