Sweden-Number/dlls/d2d1
Henri Verbeet 1fd0cf680f d2d1: Implement d2d_text_renderer_DrawGlyphRun(). 2015-06-16 16:48:56 +09:00
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tests d2d1/tests: Add some extend mode tests to test_bitmap_brush(). 2015-04-29 12:24:32 +09:00
Makefile.in d2d1: Implement d2d_factory_CreatePathGeometry(). 2015-06-15 22:10:36 +09:00
bitmap.c d2d1: Implement bitmap brush support for d2d_d3d_render_target_FillRectangle(). 2015-02-06 22:20:22 +09:00
brush.c d2d1: Implement d2d_bitmap_brush_GetExtendModeY(). 2015-04-28 15:34:10 +09:00
d2d1.spec d2d1: Implement D2D1MakeRotateMatrix(). 2014-07-18 19:13:38 +02:00
d2d1_private.h d2d1: Implement d2d_path_geometry_Open(). 2015-06-15 22:10:36 +09:00
factory.c d2d1: Implement d2d_factory_CreatePathGeometry(). 2015-06-15 22:10:36 +09:00
geometry.c d2d1: Implement d2d_geometry_sink_AddBezier(). 2015-06-16 16:48:54 +09:00
mesh.c d2d1: Implement d2d_d3d_render_target_CreateMesh(). 2014-09-16 12:24:22 +02:00
render_target.c d2d1: Implement d2d_text_renderer_DrawGlyphRun(). 2015-06-16 16:48:56 +09:00
state_block.c d2d1: Implement d2d_d3d_render_target_SaveDrawingState(). 2015-03-30 19:10:27 +09:00
stroke.c d2d1: Implement d2d_factory_CreateStrokeStyle(). 2014-07-18 19:13:38 +02:00
version.rc
wic_render_target.c d2d1: Implement d2d_factory_CreateWicBitmapRenderTarget(). 2014-09-15 12:13:50 +02:00