Sweden-Number/dlls/d3dx9_36/tests
Alex Henrie 07f7022fcc d3dx9/tests: Use true spherical light values and relax expectations.
Signed-off-by: Alex Henrie <alexhenrie24@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-03 23:26:36 +01:00
..
Makefile.in
asm.c
bmp1x1.bmp
core.c d3dx9: Fix a typo. 2016-01-26 14:48:25 +09:00
effect.c d3dx9/tests: Use the available ARRAY_SIZE() macro. 2017-12-29 19:58:18 +01:00
line.c
math.c d3dx9/tests: Use true spherical light values and relax expectations. 2018-01-03 23:26:36 +01:00
mesh.c d3dx9/tests: Use the available ARRAY_SIZE() macro. 2017-12-29 19:58:18 +01:00
res.vsh
resources.h
rsrc.rc
shader.c d3dx9/tests: Add a test for D3DXGetShader{Input|Output}Semantics(). 2017-12-08 10:16:58 +01:00
surface.c d3dx9/tests: Use SetRectEmpty() instead of open coding it. 2016-03-04 18:42:05 +09:00
texture.c d3dx9_36/tests: Make test_texture_shader() static. 2017-01-09 20:49:11 +01:00
volume.c
xfile.c d3dx9_36/tests: Spelling fixes for mesh and xfile ok() messages. 2016-05-02 12:27:35 +09:00