Makefile.in
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d3d11: Move d3d10core to d3d11.
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2015-08-21 21:49:43 +09:00 |
async.c
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d3d11: Add ID3D11Device2 stub.
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2018-05-16 18:47:30 +02:00 |
buffer.c
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d3d11: Add ID3D11Device2 stub.
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2018-05-16 18:47:30 +02:00 |
d3d11.spec
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d3d11: Move d3d10core to d3d11.
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2015-08-21 21:49:43 +09:00 |
d3d11_main.c
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d3d11: Use ARRAY_SIZE() macro.
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2017-03-23 15:14:40 +01:00 |
device.c
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wined3d: Get rid of WINED3DCAPS typedef.
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2018-06-15 09:11:29 +02:00 |
inputlayout.c
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d3d11: Add ID3D11Device2 stub.
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2018-05-16 18:47:30 +02:00 |
shader.c
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d3d11: Add ID3D11Device2 stub.
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2018-05-16 18:47:30 +02:00 |
state.c
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d3d11: Implement depth clip control.
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2018-05-21 10:51:29 +02:00 |
texture.c
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d3d11: Add ID3D11Device2 stub.
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2018-05-16 18:47:30 +02:00 |
utils.c
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d3d11: Create wined3d textures for 1D textures.
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2018-04-03 09:38:58 +02:00 |