Sweden-Number/dlls/d3dx9_36
Michael Stefaniuc 90a3911355 d3dx9/tests: Use SetRectEmpty() instead of open coding it.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-07 18:07:56 +01:00
..
tests d3dx9/tests: Use SetRectEmpty() instead of open coding it. 2018-12-07 18:07:56 +01:00
Makefile.in
animation.c
core.c
d3dx9_36.spec
d3dx9_private.h include: Add a generic available ARRAY_SIZE(). 2018-07-04 10:39:15 +02:00
effect.c d3dx9: Fix D3DCompile() call. 2018-04-24 18:15:09 +02:00
font.c d3dx9: Use the ARRAY_SIZE() macro. 2018-11-14 16:52:55 +01:00
line.c
main.c
math.c d3dx9: Cleanup D3DXVec3Unproject() implementation a bit. 2018-03-14 22:38:50 +01:00
mesh.c d3dx9: Return a mesh in D3DXCreateTeapot(). 2018-08-14 10:16:03 +02:00
preshader.c d3dx9: Add a comment about a specific preshader parsing failure mode. 2018-03-21 10:14:10 +01:00
render.c
shader.c d3dx9: Fix handling of includes in D3DXCreateEffectFromFileExW(). 2018-03-22 22:05:52 +01:00
skin.c
sprite.c
surface.c d3dx9: Try to use IDirect3DDevice9_StretchRect() in D3DXLoadSurfaceFromSurface(). 2018-11-21 17:00:50 +01:00
texture.c
util.c
version.rc
volume.c
xfile.c