Sweden-Number/dlls/ddraw
Stefan Dösinger 96b758f7b3 d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
ZBIAS was removed in d3d9 and replaced with DEPTHBIAS. Currently
wined3d implements both independently which will cause trouble if we
want to set the depthbias value depending on the depth stencil format.
2011-04-22 17:51:29 +02:00
..
tests
Makefile.in ddraw: Just pass NULL as swapchain parent. 2011-03-08 12:28:20 +01:00
clipper.c
ddraw.c ddraw: Destroy the ddraw surface after the wined3d surface is destroyed. 2011-04-21 16:53:41 +02:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Replace the light list with a standard Wine list. 2011-04-22 10:43:57 +02:00
device.c d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS. 2011-04-22 17:51:29 +02:00
executebuffer.c ddraw: Verify the viewport belongs to the device on execute buffer execution. 2011-04-19 13:29:42 +02:00
light.c
main.c
material.c
palette.c
surface.c ddraw: Destroy the ddraw surface after the wined3d texture is destroyed. 2011-04-21 16:53:42 +02:00
utils.c
version.rc
vertexbuffer.c wined3d: Get rid of wined3d_buffer_get_desc(). 2011-03-11 11:40:47 +01:00
viewport.c ddraw: Replace the light list with a standard Wine list. 2011-04-22 10:43:57 +02:00