buffer.c
|
d3d9: Use the private store api for buffers.
|
2014-03-24 20:20:16 +01:00 |
d3d9_main.c
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d3d9: Use the private store api for buffers.
|
2014-03-24 20:20:16 +01:00 |
device.c
|
d3d9: Introduce a resource structure.
|
2014-03-24 20:20:15 +01:00 |
directx.c
|
wined3d: Remove the version parameter.
|
2014-03-20 19:04:37 +01:00 |
surface.c
|
d3d9: Use the private store api for surfaces.
|
2014-03-24 20:20:17 +01:00 |
texture.c
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d3d9: Use the private store api for textures.
|
2014-03-24 20:20:17 +01:00 |
volume.c
|
wined3d: Remove resource private data methods.
|
2014-03-24 20:20:18 +01:00 |