..
tests
d3dx9/tests: Create the asm shader test files under the temporary files directory.
2014-08-25 22:03:28 +02:00
Makefile.in
makefiles: Get rid of the MAKE_DLL_RULES variable.
2014-01-02 12:08:18 +01:00
core.c
d3dx9: Avoid LPVOID.
2013-09-04 11:37:06 +02:00
d3dx9_36.spec
d3dx9: Implement D3DXCreateTorus() + tests.
2014-07-10 12:40:34 +02:00
d3dx9_36_main.c
d3dx9: Avoid LPVOID.
2013-09-04 11:37:06 +02:00
d3dx9_36_private.h
d3dx9: Support skipping mip levels in D3DXCreateTextureFromFileInMemoryEx.
2014-03-05 19:18:17 +01:00
effect.c
d3dx9: Skip the AddRef/Release calls if the new texture is the same as the old one.
2014-04-17 19:06:08 +02:00
font.c
d3dx9: Trace out parameters as pointers (Valgrind).
2014-06-16 09:30:33 +02:00
line.c
d3dx9_36: Cast UINTs to FLOATs in d3dx9_line_Begin.
2014-01-06 20:46:56 +01:00
math.c
d3dx9: Handle pixel formats larger than 32 bits in surface loading / filtering functions.
2014-02-17 20:16:24 +01:00
mesh.c
d3dx9: Remove stray hunk.
2014-08-26 16:44:58 +02:00
render.c
d3dx9: Implement rendering to cube textures in ID3DXRenderToEnvMap.
2012-08-13 17:28:05 +02:00
shader.c
d3dx9: Account for include paths mixing '/' and '\'.
2014-08-25 22:02:41 +02:00
skin.c
d3dx9: Get rid of the ID3DXSkinInfoImpl typedef.
2013-09-25 11:49:14 +02:00
sprite.c
Assorted spelling fixes.
2013-11-21 19:44:46 +01:00
surface.c
d3dx9: Avoid reading outside of the allocated surface memory (Valgrind).
2014-08-27 19:23:06 +02:00
texture.c
d3dx9: Allow implicit conversions in D3DXCreateTextureFromFileInMemoryEx.
2014-08-27 19:24:41 +02:00
util.c
d3dx9_36: Do not omit mandatory argument to WriteFile.
2014-07-14 17:22:38 +02:00
version.rc
d3dx9_xx: Correct filename string.
2014-01-07 10:43:33 +01:00
volume.c
d3dx9: Add missing trace to D3DXLoadVolumeFromFileInMemory.
2014-02-17 20:16:23 +01:00
xfile.c
d3dx9: Correctly handle out of memory conditions while reallocating children array.
2014-08-26 18:48:42 +02:00