.. |
.cvsignore
|
We are no longer generating .dbg.c files.
|
2005-09-29 10:35:58 +00:00 |
Makefile.in
|
Implemented stubbed out pixel shaders and their states in wined3d.
|
2005-08-25 19:24:21 +00:00 |
basetexture.c
|
Fix quite a few texturing problems and cases where text isn't being
|
2005-08-22 10:07:10 +00:00 |
cubetexture.c
|
Moved support for non power 2 texture to hardware.
|
2005-08-03 19:49:05 +00:00 |
device.c
|
Move the softwareVertexProcessing flag from the stateblock to the
|
2005-10-29 10:30:36 +00:00 |
directx.c
|
Changed the way that 24bit and 32bit Adapter and Buffer formats are
|
2005-10-12 21:07:27 +00:00 |
drawprim.c
|
Add checks for ARB_vertex_program before allowing vertex shaders to
|
2005-10-11 20:27:54 +00:00 |
indexbuffer.c
|
Tidy up some comments and formatting.
|
2005-07-13 14:15:54 +00:00 |
pixelshader.c
|
Implemented stubbed out pixel shaders and their states in wined3d.
|
2005-08-25 19:24:21 +00:00 |
query.c
|
…
|
|
resource.c
|
Implement resource tracking, require for reset and evict managed
|
2005-07-26 10:34:15 +00:00 |
stateblock.c
|
Move the softwareVertexProcessing flag from the stateblock to the
|
2005-10-29 10:30:36 +00:00 |
surface.c
|
Added support for backbuffer with the formats A1R5G5B5 and X1R5G5B5.
|
2005-09-29 10:31:43 +00:00 |
swapchain.c
|
Fixed some more traces to use the right printf format and avoid
|
2005-09-12 14:12:46 +00:00 |
texture.c
|
Change SetDirty in texture to pass the value of dirty instead of
|
2005-08-27 09:23:06 +00:00 |
utils.c
|
Added A2R10G10B10 and D3DFMT_D24FS8 modes to all other functions.
|
2005-09-07 09:25:26 +00:00 |
vertexbuffer.c
|
- add a new settings for vbo support
|
2005-07-24 17:11:33 +00:00 |
vertexdeclaration.c
|
Assorted spelling fixes.
|
2005-08-12 18:22:06 +00:00 |
vertexshader.c
|
Correct the number of parameters expected for the LRP function.
|
2005-10-27 10:23:53 +00:00 |
volume.c
|
Tidy up some comments and formatting.
|
2005-07-13 14:15:54 +00:00 |
volumetexture.c
|
Move the setting of states from device to basetexture, states that
|
2005-08-03 11:00:28 +00:00 |
wined3d.spec
|
…
|
|
wined3d_main.c
|
Optionally repack nonpower 2 textures to the expected span length when
|
2005-09-23 11:08:03 +00:00 |
wined3d_private.h
|
Move the softwareVertexProcessing flag from the stateblock to the
|
2005-10-29 10:30:36 +00:00 |