Sweden-Number/dlls/wined3d
Henri Verbeet b7e1fc9617 wined3d: Use DISCARD maps in wined3d_buffer_vk_upload_ranges() if possible.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-29 10:21:37 +02:00
..
Makefile.in wined3d: Move OpenGL specific context functions to context_gl.c. 2020-04-17 19:58:10 +02:00
adapter_gl.c wined3d: Make the adapter responsible for draws. 2020-04-28 11:17:48 +02:00
adapter_vk.c wined3d: Implement WINED3D_MAP_DISCARD support in adapter_vk_map_bo_address(). 2020-04-29 10:21:34 +02:00
arb_program_shader.c wined3d: Use GL_APPLE_rgb_422 for UYVY and YUY2 surfaces. 2020-04-17 19:58:11 +02:00
ati_fragment_shader.c
buffer.c wined3d: Use DISCARD maps in wined3d_buffer_vk_upload_ranges() if possible. 2020-04-29 10:21:37 +02:00
context.c wined3d: Move OpenGL specific context functions to context_gl.c. 2020-04-17 19:58:10 +02:00
context_gl.c wined3d: Use the bo binding in wined3d_context_gl_unmap_bo_address(). 2020-04-22 16:47:41 +02:00
context_vk.c wined3d: Implement depth/stencil clears in the Vulkan blitter. 2020-04-28 11:17:37 +02:00
cs.c wined3d: Make the adapter responsible for draws. 2020-04-28 11:17:48 +02:00
device.c wined3d: Move device_clear_render_targets() to texture.c. 2020-04-27 19:11:12 +02:00
directx.c wined3d: Make the adapter responsible for draws. 2020-04-28 11:17:48 +02:00
gl_compat.c
glsl_shader.c wined3d: Fix uninitialised variable warnings. 2020-04-21 21:51:05 +02:00
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Add a miscellaneous state template for the Vulkan adapter. 2020-04-23 09:12:15 +02:00
stateblock.c wined3d: Remove WINED3D_RS_EDGEANTIALIAS. 2020-04-17 19:40:26 +02:00
surface.c wined3d: Move the raw blitter to texture.c. 2020-04-23 09:12:25 +02:00
swapchain.c
texture.c wined3d: Implement depth/stencil clears in the Vulkan blitter. 2020-04-28 11:17:37 +02:00
utils.c wined3d: Add Vulkan format information for WINED3DFMT_D24_UNORM_S8_UINT. 2020-04-29 10:21:30 +02:00
version.rc
vertexdeclaration.c
view.c wined3d: Implement clears in the Vulkan blitter. 2020-04-27 19:30:38 +02:00
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Make the adapter responsible for draws. 2020-04-28 11:17:48 +02:00
wined3d_vk.h