Sweden-Number/dlls/wined3d
Józef Kucia 6cc36f7296 wined3d: Pass context to vp_free() and free_private().
Avoid using "adapter->gl_info".

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-26 20:35:55 +01:00
..
Makefile.in
adapter_gl.c wined3d: Introduce a separate structure for OpenGL adapters. 2019-03-22 20:31:49 +01:00
arb_program_shader.c wined3d: Pass context to vp_free() and free_private(). 2019-03-26 20:35:55 +01:00
ati_fragment_shader.c wined3d: Pass context to vp_free() and free_private(). 2019-03-26 20:35:55 +01:00
buffer.c
context.c
cs.c
device.c wined3d: Pass context to vp_free() and free_private(). 2019-03-26 20:35:55 +01:00
directx.c wined3d: Get rid of special case for shadow textures from wined3d_check_device_format(). 2019-03-26 20:35:55 +01:00
gl_compat.c
glsl_shader.c wined3d: Pass context to vp_free() and free_private(). 2019-03-26 20:35:55 +01:00
nvidia_texture_shader.c wined3d: Pass context to vp_free() and free_private(). 2019-03-26 20:35:55 +01:00
palette.c
query.c
resource.c
sampler.c
shader.c wined3d: Pass context to vp_free() and free_private(). 2019-03-26 20:35:55 +01:00
shader_sm1.c
shader_sm4.c
state.c wined3d: Pass context to vp_free() and free_private(). 2019-03-26 20:35:55 +01:00
stateblock.c wined3d: Clean up lights in wined3d_stateblock_cleanup(). 2019-03-25 15:56:25 +01:00
surface.c
swapchain.c
texture.c wined3d: Adjust video memory when resizing swapchain buffers. 2019-03-25 15:56:28 +01:00
utils.c wined3d: Unset WINED3DFMT_FLAG_TEXTURE for unsupported shadow textures. 2019-03-26 20:35:55 +01:00
version.rc
vertexdeclaration.c
view.c
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Pass context to vp_free() and free_private(). 2019-03-26 20:35:55 +01:00