.. |
tests
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d3d8: Show that the implicit surfaces are not freed if refcount reaches 0.
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2006-11-16 12:48:45 +01:00 |
Makefile.in
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d3d8: Win64 printf format warning fixes.
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2006-10-10 19:58:56 +02:00 |
basetexture.c
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d3d8: Win64 printf format warning fixes.
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2006-10-10 19:58:56 +02:00 |
cubetexture.c
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d3d8: Win64 printf format warning fixes.
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2006-10-10 19:58:56 +02:00 |
d3d8.spec
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d3d8: Better stub for ValidateVertexShader + tests.
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2006-09-11 11:29:56 +02:00 |
d3d8_main.c
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d3d8: Win64 printf format warning fixes.
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2006-10-10 19:58:56 +02:00 |
d3d8_private.h
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d3d8: Use proper handles for pixel shaders.
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2006-08-28 11:49:06 +02:00 |
device.c
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d3d: Remove AddRef from IWineD3DDevice_GetIndices.
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2006-11-22 11:40:43 +01:00 |
directx.c
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d3d8: Win64 printf format warning fixes.
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2006-10-10 19:58:56 +02:00 |
indexbuffer.c
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d3d8: Win64 printf format warning fixes.
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2006-10-10 19:58:56 +02:00 |
pixelshader.c
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Assorted spelling fixes.
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2006-10-13 11:55:04 +02:00 |
resource.c
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d3d8: Win64 printf format warning fixes.
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2006-10-10 19:58:56 +02:00 |
stateblock.c
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d3d8: Win64 printf format warning fixes.
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2006-10-10 19:58:56 +02:00 |
surface.c
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d3d8: Win64 printf format warning fixes.
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2006-10-10 19:58:56 +02:00 |
swapchain.c
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d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.
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2006-11-22 11:39:52 +01:00 |
texture.c
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d3d8: Win64 printf format warning fixes.
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2006-10-10 19:58:56 +02:00 |
version.rc
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
vertexbuffer.c
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d3d8: Win64 printf format warning fixes.
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2006-10-10 19:58:56 +02:00 |
vertexshader.c
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Assorted spelling fixes.
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2006-10-13 11:55:04 +02:00 |
volume.c
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d3d8: Backport IDirect3DVolume9Impl_GetContainer.
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2006-11-09 12:45:03 +01:00 |
volumetexture.c
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d3d8: Cast-qual warnings fix.
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2006-10-27 12:10:04 +02:00 |