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Sweden-Number/dlls/d3d9
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Stefan Dösinger 40c2fc215d d3d9/tests: Check if the current display settings match the registry settings.
2014-11-04 21:16:13 +09:00
..
tests
d3d9/tests: Check if the current display settings match the registry settings.
2014-11-04 21:16:13 +09:00
buffer.c
wined3d: Remove wined3d_buffer_set/get_priority.
2014-07-16 16:10:01 +02:00
d3d9_main.c
d3d9: Remove unnecessary DllMain implementation.
2014-05-15 19:04:50 +02:00
d3d9_private.h
wined3d: Use rendertarget views for color output instead of surfaces.
2014-08-21 12:24:42 +02:00
d3d9.spec
…
device.c
wined3d: Replace wined3d_surface_update_desc() with wined3d_texture_update_desc().
2014-09-29 10:37:35 +02:00
directx.c
…
Makefile.in
…
query.c
d3d10core: Implement d3d10_device_GetPredication().
2014-09-19 10:49:24 +02:00
shader.c
wined3d: Use the input signature to setup SM4 pixel shader input semantics.
2014-11-04 16:54:35 +09:00
stateblock.c
…
surface.c
wined3d: Use rendertarget views for color output instead of surfaces.
2014-08-21 12:24:42 +02:00
swapchain.c
d3d9: Check the device status in present calls.
2014-06-27 10:37:39 +02:00
texture.c
wined3d: Use rendertarget views for color output instead of surfaces.
2014-08-21 12:24:42 +02:00
version.rc
…
vertexdeclaration.c
…
volume.c
d3d9: Volumes are always part of a texture.
2014-08-15 17:04:10 +02:00
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